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Thread: Monday Night Combat Class Guide/ FAQ: Part 1 - The Teamplayer Assassin
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02-23-11, 11:41 PM #12
Re: Monday Night Combat Class Guide/ FAQ: Part 1 - The Teamplayer Assassin
It is definitely true that leveling cloak up to max and then leveling up to sword is expensive, and that's money I'm not putting into turrets. I've felt bad about that at times, but I also find I'm spending more than anyone on turrets and gremlins at the endgame.
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02-24-11, 11:16 PM #15
Re: Monday Night Combat Class Guide/ FAQ: Part 1 - The Teamplayer Assassin
Also, I noticed that smoke bombing near a turret causes it to go down. Not sure if I just missed it, but if I didn't, definitely put that in there.
BlitzKrieg: Just know that I love you.
MaximusBoomus: sigh knowing isnt enough these days... I need your black hoody man twisting my nipples
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