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Thread: L4D2 Terminology Guide

  1. Registered TeamPlayer Adretheon's Avatar
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    #51

    Re: L4D2 Terminology Guide

    Unless it's in the next room or what not. There's lots of times where teams miss good useful items that would have helped along the way. I guess it depends on how far you have to go for the items. If its on the path or a room or two away then I tend to be ok with it, but if you go too far I'll say forget it.

  2. Registered TeamPlayer B-@-n-@-n-@'s Avatar
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    #52
    Quote Originally Posted by Adretheon View Post
    Unless it's in the next room or what not. There's lots of times where teams miss good useful items that would have helped along the way. I guess it depends on how far you have to go for the items. If its on the path or a room or two away then I tend to be ok with it, but if you go too far I'll say forget it.
    And if your team knows your shopping. Also you shouldn't shop if it's been established that you are rushing!
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    #53

    Re: L4D2 Terminology Guide

    Quote Originally Posted by B-@-n-@-n-@ View Post
    And if your team knows your shopping. Also you shouldn't shop if it's been established that you are rushing!
    ... You're always rushing in VS, especially without mods. Medpacks and high item density should mean you don't need to shop to begin with. If you stop to shop, ironically you'll lose more health than if you'd just kept going.

    Not that health levels matter in stock VS beyond "did you make it or not?"

  4. Registered TeamPlayer Adretheon's Avatar
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    #54

    Re: L4D2 Terminology Guide

    Hardly, continuous rushing only rarely works. On most maps rushing will slow you down even more. It happens every game, team rushes only to get hit slightly by SI and re-horded cause they can't kill common and rush at the same time. Then bam, you hit a tank. Rush stopped.

  5. Registered TeamPlayer Morningfrost's Avatar
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    #55

    Re: L4D2 Terminology Guide

    Quote Originally Posted by Adretheon View Post
    Hardly, continuous rushing only rarely works. On most maps rushing will slow you down even more. It happens every game, team rushes only to get hit slightly by SI and re-horded cause they can't kill common and rush at the same time. Then bam, you hit a tank. Rush stopped.
    When you're rushing it should really only be done while all the SI are down and sitting through the respawn timer. One the SI are able to spawn again though, it's time to be a bit more cautious. Sometimes you can even rush a few seconds after the SI's have the ability to spawn, but you better make sure you're clear of common and things like that before the SI get their hit off.

  6. Registered TeamPlayer MRUBEENHADD's Avatar
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    #56

    Re: L4D2 Terminology Guide

    Quote Originally Posted by Morningfrost View Post
    When you're rushing it should really only be done while all the SI are down and sitting through the respawn timer. One the SI are able to spawn again though, it's time to be a bit more cautious. Sometimes you can even rush a few seconds after the SI's have the ability to spawn, but you better make sure you're clear of common and things like that before the SI get their hit off.
    I agree, the only reason you would try to rush would be to get past a choke point which the SI was hoping to be able to hit at again. Rushing up to block spawns is useful sometimes but always be cautious and not get to far ahead of your team. In reality tho its really only trying to sprint ahead because after you get far enough you have to start focusing on the next hit.

  7. Registered TeamPlayer Thorsen's Avatar
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    #57

    Re: L4D2 Terminology Guide

    Rushing is very subjective to the teams, health levels, items, and location.

    A good rushing technique is to bait the initial attack, clear it, rush through chokes until you reach a defensible location, stop, kill off the horde while in a secure position, bait 2nd attack, repeat.

    What ends up fucking over a lot of rushers is when they just continue their rush headlong until they are hit. This is because they end up with a lot of horde on their ass, usually more split up than a methodical team, and tend to be a lot easier to hit because their movement is predictable.

    The key to good rushing is to end your rush in a defensible location. This allows you to escape the extra damage from moving slower, while removing the downside of rushing by ending up in an easily defensible location. If the SI attack you, it should be easy to clear in your good position. If they don't attack you, they are giving up even more time without a hit, and allowing you to clear off all the horde.


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  8. Registered TeamPlayer MRUBEENHADD's Avatar
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    #58

    Re: L4D2 Terminology Guide

    !pause - pause the game for a short period of time when someone has timed out

    !unpause - get back to the game so they can join back ( if they timed out ).

    It is not possible for someone to connect when the game is paused. was one of the few that I could think of that I have not seen in the forums yet.

    Oh and one more :

    nr- waiting on green to get loaded into game

  9. Registered TeamPlayer B-@-n-@-n-@'s Avatar
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    #59
    Quote Originally Posted by PizzaSHARK! View Post
    ... You're always rushing in VS, especially without mods. Medpacks and high item density should mean you don't need to shop to begin with. If you stop to shop, ironically you'll lose more health than if you'd just kept going.

    Not that health levels matter in stock VS beyond "did you make it or not?"
    I think there's gradual pace which should be fast but when I say rushing I mean never lift you finger off the W key. You can only do this for short periods though because yes si spawn/ horde. I was also speaking in terms of RVS. Who plays VS anymore Haha Jk
    Last edited by B-@-n-@-n-@; 07-08-11 at 03:04 PM.
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    #60

    Re: L4D2 Terminology Guide

    Quote Originally Posted by B-@-n-@-n-@ View Post
    I think there's gradual pace which should be fast but when I say rushing I mean never lift you finger off the W key. You can only do this for short periods though because yes si spawn/ horde. I was also speaking in terms of RVS. Who plays VS anymore Haha Jk
    Wait there is a VS? Hell only way i know is RVS. Jumped in head first and never looked back.

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