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Thread: L4D Blog: Connecting Fights
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08-05-11, 05:30 PM #6
Re: L4D Blog: Connecting Fights
It's incentive for people to playtest Dead Air, like when they asked for what....50k people?....or something like that to complete Cold Stream. As for the L4D2 community, I can't speak for it, but there are a decent number of people even in TPG that aren't very fond of Dead Air, so an incentive to playtest it and find/report bugs isn't exactly a bad idea.
That ok with you, holier-than-thou?
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