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Thread: L4D Blog: October 7th Update

  1. RSS Bot FEED's Avatar
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    #1

    L4D Blog: October 7th Update

    Gib Fest, Mobile, L4D2 in L4D1, Community Help



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  2. Registered TeamPlayer enf's Avatar
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    #2

    Re: L4D Blog: October 7th Update

    servers have been updated
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  3. Registered TeamPlayer
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    #3

    Re: L4D Blog: October 7th Update

    Death Toll is fixed.. kind of. The points for the first team doesn't bug out anymore (before it'd give the first team 780ish before starting the event.)

    However, when we played the finale tonight, the first team played on the dock. There were LONG periods of no horde. There was no first tank, but we got the second one about 600.

    Our team got our asses handed to us in the house right after starting it, so I dunno if it does the same in a different spot or for the second team. Previously if you played in the water it wouldn't spawn any tanks.

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