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Thread: BF2142 Reservist Renewal

  1. Registered TeamPlayer DragonOEvil's Avatar
    Join Date
    05-03-07
    Posts
    672
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    #1

    BF2142 Reservist Renewal

    A. Game Name: DragonOEvil of the resident clan Battlefield Hobos >)BFH(<

    B. I will continue to accept the server rules as stated.

    C. Request is for another 3 months

    D. I still understand the cost is $5.00 per month and there are no refunds.

    E. My stats are in my profile, link here as well:
    http://battlefield.ea.com/battlefiel...=&PID=96432377

    Link to Original Reservist Request: http://www.texasteamplayers.com/index.php?topic=13103.0

    I&#39;m still loving my time on this server. Although, admittedly I haven&#39;t been able to play as often as I like as of late.

  2. Registered TeamPlayer
    Join Date
    06-13-05
    Posts
    8,960
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    #2

    Re: BF2142 Reservist Renewal

    Keep the $$ coming - sign up again, and I&#39;ll make sure the slot&#39;s extended.

    PM me when you&#39;re done.

  3. Just getting started
    Join Date
    04-22-09
    Posts
    1
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    #3

    Classic Zombie Mod

    I'm sure there are other geniuses who've suggested or started on this, but anyone know anything or like the idea of a mod where the zombies are a touch more classic? As in, can only be killed by headshots? They would be slower and body shots could knock them down or slow them, but nothin' but a good shot to the head taking them out. If there's another thread about this or if anyone knows of a mod in the works, please let me know. /curses my lack of mod-ing skills

  4. On the way to greater things
    Join Date
    04-25-09
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    14
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    #4
    the thing is, these arent "zombies" they're infected. they are still human so that makes them vulnerable to normal damage. however, if you just want this to be able to kill "zombies" then i have no complaints.

  5. Just getting started
    Join Date
    06-27-11
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    #5
    There is a mutation that makes the games plague-zombies more like the classic Romero-zombies. Not entirely the same, though it does make non-headshots do far less damage than the norm.

    There's a mod somewhere that allows you to use all the mutations at will, though I can't remember where it is at the moment.

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