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Thread: Reserve Slot Request

  1. Registered TeamPlayer
    Join Date
    08-20-07
    Posts
    88
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    #1

    Reserve Slot Request

    Requesting: Counterstrike Source
    Stats: http://67.19.3.130/css_stats/player.php?id=22827
    Player Name: Chinsmere ( no waders )
    Steam ID: STEAM_0:1:12424130

    I've been playing TTP server for a couple months now, got a bit more serious in the past month. I perfer this server over others for teamplay as well as my friend CANADIANPERSIAN plays all the time. I'm ready to go for a 3 month subscription. I understand it is non-refundable and accept the policies regarding abuse and administrative authority. I will do everything to cooperate with adimistrators in order to maintain untainted standards of play.

  2. Registered TeamPlayer
    Join Date
    06-13-05
    Posts
    8,960
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    #2

    Re: Reserve Slot Request

    Thats a good request, we appreciate it.

    Sure would like to see you with more than one post.

    We just don't know you here....

  3. Just getting started
    Join Date
    04-21-09
    Posts
    3
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    #3

    Release button for Smoker

    I bet someone already posted something like this, but I think that the Smoker should have a "Release Victim" action(hit the X-button for example). I'm tired of standing there knowing one of the survivors is on their way to save my victim, and all I can do is stay stationary while they blast me!

  4. Junior Senior Member
    Join Date
    04-17-09
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    #4
    Quote Originally Posted by Seando1030 View Post
    I bet someone already posted something like this, but I think that the Smoker should have a "Release Victim" action(hit the X-button for example). I'm tired of standing there knowing one of the survivors is on their way to save my victim, and all I can do is stay stationary while they blast me!
    It would be unbalanced at that point. Thats like if the hunter could just leave someone incapped and just pounce the person rescuing. It's just not fair at that point. Balance is key, my friend.

  5. Feet under the table
    Join Date
    04-15-09
    Posts
    157
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    #5
    Teamwork, buddy. Try it some time.

  6. Australian.
    Join Date
    01-17-08
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    4,370
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    #6
    Yeah, the Smoker would be way OP then.

    Drag, drop, run, repeat.
    Mature-Gamers.com
    100% Fanboy free since 1804.

  7. THE TANK
    Join Date
    02-22-09
    Posts
    1,184
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    #7
    Thats why you gotta prioritise. Find where you can do the most damage before you get hit off them. Get a team member to distract them.

  8. Just getting started
    Join Date
    04-21-09
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    #8
    Quote Originally Posted by l2icky615 View Post
    Teamwork, buddy. Try it some time.
    I'm not you're "buddy" guy...But yeah I hear the rest of you, didn't really think it through. Grab and release is pretty much much what happens to me most of the time because the survivors usually free their teammate and pay little to no attention to the smokers location. And all you would need was a longer recharge time for the smokers tongue if you abort constricting, like the boomers bile recharge.

  9. Hunter
    Join Date
    04-27-08
    Posts
    929
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    #9
    It takes longer for the tongue to recharge than it takes to pick up a survivor.
    Then you also have the other 2 survivors keeping and eye out for where you are, unless you run away to a new place but by then the survivors should have moved on.

    Hunter's do no need release commands.

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