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Thread: TF2 Reserve Spot Request.

  1. CanadianPersian's Avatar
    Join Date
    05-29-07
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    Ottawa, Ontario, Canada
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    #1

    TF2 Reserve Spot Request.

    Hey i just wanted to try out TF2 a little more, i played a few times and i enjoyed it. I thought i'd help out and get a 9 month reserve spot. I understand the rules and will follow them. I understand i'm paying 45$ for those 9 months and that it's nonrefundable.

    Steam ID - STEAM_0:1:12563032 00:49 119 0 active
    Stats - http://67.19.3.130/tf2_stats/player.php?id=6713
    Name - CanadianPersian

    Thank you for your consideration
    head to head, chest to chest, which country is the very best? and in the land of rape and honey, you pray.

  2. Registered TeamPlayer
    Join Date
    06-13-05
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    #2

    Re: TF2 Reserve Spot Request.

    Approved and Locked - PM on the way with instructions.

  3. Boomer
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    01-31-09
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    #3

    Valve hires graphics/industry veteran Michael Abrash, plus others.

    This is incredible news people
    http://www.develop-online.net/news/3...velopment-trio

    "Michael Abrash is a distinguished game programmer with over three decades of experience. He had contributed to Id Software’s ground-breaking Doom project in the early nineties, and went on to create technology for Quake.

    He has been hired by both Microsoft and Intel to build software renderers, languages and microchip architecture. Newell last year said he had “been trying to hire Michael Abrash since forever. About once a quarter we go for dinner and I say 'are you ready to work here yet?'”





    Michael is extremely talented and has been the graphics programmer behind numerous highly successful games such as Doom, Quake & Unreal tournament 2004, he also had worked for microsoft on the development on the original xbox. This opens so many more doors interms of creativity, becuase this guy really knows how to build a good first person shooter.

    I really hope his influence and those who valve recently hired get to dig thier hands into future left 4 dead 2 level design and graphic development. Perhaps they will be working on other things but none the less this is a mind blowing opprotunity for valve to create the next greatest FPS.

  4. Banned
    Join Date
    06-28-09
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    #4
    Hmmm... maybe he's been signed on to assist making Valve's next engine? Seems likely to me.
    I'm an idiot and I can't follow directions. So now I'm also banned.

  5. Smoker
    Join Date
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    #5
    I'm not even sure they're going to make a new engine. As far as I heard, they basically used the same engine for L4D1 and L4D2, just added onto it and improved, since they didn't want to start all over again from scratch.
    purple's on the runaround
    [SIGPIC][/SIGPIC]

  6. Banned
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    #6
    Quote Originally Posted by Smallclaw View Post
    I'm not even sure they're going to make a new engine. As far as I heard, they basically used the same engine for L4D1 and L4D2, just added onto it and improved, since they didn't want to start all over again from scratch.
    They've been using Source since 2004, they're going to run out of upgradability sooner or later.
    I'm an idiot and I can't follow directions. So now I'm also banned.

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