Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 22

Thread: Things I learned from the new server

  1. Registered TeamPlayer JimboIncinerator's Avatar
    Join Date
    12-14-06
    Posts
    1,533
    Post Thanks / Like
    Stat Links

    Things I learned from the new server
    Gamer IDs

    Steam ID: jimboincinerator
    #11

    Re: Things I learned from the new server

    medics make Heavy's deadly as hell...

  2. Registered TeamPlayer Agent's Avatar
    Join Date
    01-09-06
    Location
    Longmont, Colorado, United States
    Posts
    8,132
    Post Thanks / Like
    #12

    Re: Things I learned from the new server

    Quote Originally Posted by JimboIncinerator
    medics make Heavy's deadly as hell...
    Until I come up behind them and take out their whole healing train. Commander knows what I;m talking about. 8) :2

    R.I.P E7 SFC Mark Alan Jacobson
    (4/12/62 - 12/24/97)
    Quote Originally Posted by digital View Post
    All this time I thought Agent was black.
    http://agentjacobson.deviantart.com/

  3. Registered TeamPlayer QuickLightning's Avatar
    Join Date
    08-03-07
    Posts
    11,943
    Post Thanks / Like
    #13

    Re: Things I learned from the new server

    Quote Originally Posted by agentazn303
    Quote Originally Posted by JimboIncinerator
    medics make Heavy's deadly as hell...
    Until I come up behind them and take out their whole healing train. Commander knows what I;m talking about. 8) :2
    C'mon over and just TRY to take out my turret again though.


  4. Registered TeamPlayer
    Join Date
    01-29-07
    Posts
    1,438
    Post Thanks / Like
    #14

    Re: Things I learned from the new server

    ja right quick, i be destroying u r sentry's with me deeemoman like it ain't nobody's buisness, granted u did get me while i was spy, u can't stop my deeemoman.

  5. Registered TeamPlayer QuickLightning's Avatar
    Join Date
    08-03-07
    Posts
    11,943
    Post Thanks / Like
    #15

    Re: Things I learned from the new server

    Quote Originally Posted by Rage!
    ja right quick, i be destroying u r sentry's with me deeemoman like it ain't nobody's buisness, granted u did get me while i was spy, u can't stop my deeemoman.
    Depends on the map. Some maps are horrible for turret placement vs Demos... others... I think you'll find you have a very difficult time getting those stickies near me without dying.


  6. Registered TeamPlayer
    Join Date
    05-30-07
    Posts
    2,679
    Post Thanks / Like
    #16

    Re: Things I learned from the new server

    Quote Originally Posted by JimboIncinerator
    medics make Heavy's deadly as hell...
    Yeah they do, but I find when attacking and trying to crack a cp open, demo or soldier works just as well if not better if your contending with sentries. I hate popping my uber charge onto a heavy, and he stands there invulnerable putting 200 rounds into a sentry gun and just a tap or two of the engineers wrench wrecks the whole plan. Seems to work alot better with the soldier/demoman able to apply spash damage onto the repairing engineer. Heavies go in to clean out the soft targets but you gotta pop that uber on someone that can deal with several sentries before it wears off.

    Now, 2 medics, a soldier, and a heavy...now your cookin' with gas.

  7. Registered TeamPlayer QuickLightning's Avatar
    Join Date
    08-03-07
    Posts
    11,943
    Post Thanks / Like
    #17

    Re: Things I learned from the new server

    I just wish more people would play medic. I just played a game where every round my team would end up with 6-10 deaths and the other team would have 1-2 and they were wondering why we were losing...

    We had no medics, they had 2-3... I don't think it was a coincidence.


  8. Registered TeamPlayer a weakling spaz's Avatar
    Join Date
    07-09-07
    Location
    Atlanta, GA
    Posts
    5,686
    Post Thanks / Like
    Stat Links

    Things I learned from the new server
    Gamer IDs

    Gamertag: StoleYourBucket Steam ID: a_weakling_spaz
    #18

    Re: Things I learned from the new server

    Quote Originally Posted by Redeye7
    Quote Originally Posted by JimboIncinerator
    medics make Heavy's deadly as hell...
    Yeah they do, but I find when attacking and trying to crack a cp open, demo or soldier works just as well if not better if your contending with sentries. I hate popping my uber charge onto a heavy, and he stands there invulnerable putting 200 rounds into a sentry gun and just a tap or two of the engineers wrench wrecks the whole plan. Seems to work alot better with the soldier/demoman able to apply spash damage onto the repairing engineer. Heavies go in to clean out the soft targets but you gotta pop that uber on someone that can deal with several sentries before it wears off.

    Now, 2 medics, a soldier, and a heavy...now your cookin' with gas.
    Make sure your heavy takes down the dispenser or the engineer first. There are times where he just won't have a clean shot on either though.

  9. Registered TeamPlayer ***COMMANDER***'s Avatar
    Join Date
    05-19-06
    Posts
    17,813
    Post Thanks / Like
    Stat Links

    Things I learned from the new server Things I learned from the new server
    Gamer IDs

    Steam ID: 76561197983313098
    #19

    Re: Things I learned from the new server

    Quote Originally Posted by a weakling spaz
    Quote Originally Posted by Redeye7
    Quote Originally Posted by JimboIncinerator
    medics make Heavy's deadly as hell...
    Yeah they do, but I find when attacking and trying to crack a cp open, demo or soldier works just as well if not better if your contending with sentries. I hate popping my uber charge onto a heavy, and he stands there invulnerable putting 200 rounds into a sentry gun and just a tap or two of the engineers wrench wrecks the whole plan. Seems to work alot better with the soldier/demoman able to apply spash damage onto the repairing engineer. Heavies go in to clean out the soft targets but you gotta pop that uber on someone that can deal with several sentries before it wears off.

    Now, 2 medics, a soldier, and a heavy...now your cookin' with gas.
    Make sure your heavy takes down the dispenser or the engineer first. There are times where he just won't have a clean shot on either though.
    I was a HW and I had a couple or just one medic with me and if I can get close on a SG, which I can, I can take it out and then everything around it....

    On 2 fort, I took out 4 SG's and 2 or 3 dispensers and 2 engineers and a scout and the soldier killed me.

    A HW with a Medic, or two, is one of the Most powerful weapons in TF2, especially if he has a soldier with him or another HW.


  10. Registered TeamPlayer
    Join Date
    10-14-07
    Posts
    43
    Post Thanks / Like
    #20

    Re: Things I learned from the new server

    Powerfull indead but ending in one sec by a good spy... all checks and balances


Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title