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Thread: TTP's TF2 pstats much prettier
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11-17-07, 03:46 PM #21
Re: TTP's TF2 pstats much prettier
Originally Posted by sacredsarcasm
As well, I just learned what the club was (Sniper's melee), and as well I'm going to add a 2-3 some odd pixel border to each image to space them out... so it'll be done with them.
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12-25-09, 02:06 AM #22
Main menu screen edition
Do you know what file/s has to be edited in order to edit, move, remove, etc the text and the rest of the elements in the main menu? With the old L4D1 it was a .res file the game folder. Maybe now it's insdide pak01_dir.vpk? I have extracted everything from that file and I haven't found what I'm looking for.
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12-25-09, 04:09 AM #23
OK, I'm editing the pak file in hex mode. I've been able to remove everything and leave only the options dialogue, from which I've also removed the last two options. Now I want to find the semi-transparent logo. I will use it to display some information on the bottom of the screen.
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12-25-09, 07:37 AM #25
I've found out that the console is defined by TrackerScheme.res, which is a file located in platform\resource\. However, editing that takes no effectin the main menu console. I've also found all the content of that file inside the pak file, but changes there don't work either. :\
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