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Thread: A teamwork story

  1. Registered TeamPlayer
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    A teamwork story
    #11

    Re: A teamwork story

    Quote Originally Posted by Veovis
    However, on a pub server where the teams are randomly populated, the majority of the time, teamplay should be able to even the field. There will be an occasional case of genuine team stackage (though it's not really "stacking" if it's random), but not nearly as often as people will claim.
    My own observations on those random pub servers make me think that teamplay not only evens the situation, but it leads to one side dominating the other. Because of the random nature, people generally just want a deathmatch and not work together, so when one side gets it together, they tear the other team up even when it does have good people on it.

  2. Registered TeamPlayer
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    #12

    Re: A teamwork story

    Its kinda hard to even the teams in TF2 without an admin doing it. Because the game doesn't let you switch if teams are even numerically. So sometimes when I say to myself "hey the teams are a little uneven, switch sides" I try and it won't let me.

    So... just my 2 pence.

  3. Registered TeamPlayer Agent's Avatar
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    #13

    Re: A teamwork story

    Quote Originally Posted by Consultant
    Great story and more proof that Teamplay is the superior genetic code of online games.

    TTP is a petri dish for it to grow.
    Haha so true. Gj also veovis, I have found myself stacked against the odds with good players like spaz on the other team, but with teamwork and dedication, sure enough we won!

    It can happen, just be a furious mofo about it!!!! I WILL NOT FAIL!!

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    (4/12/62 - 12/24/97)
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    All this time I thought Agent was black.
    http://agentjacobson.deviantart.com/

  4. Registered TeamPlayer a weakling spaz's Avatar
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    Gamertag: StoleYourBucket Steam ID: a_weakling_spaz
    #14

    Re: A teamwork story

    Here's another story for you. Leading 4-0 on granary, mostly due to scout rushing. I switched to the opposite team and my first question was "how do you guys expect to win by turtling?" and heard a few comments like "we can't scout rush, you guys are better with the shotties." I convinced several people to go scout anyway, and we secured the middle and after just a few minutes of some intense fighting won the round.

    Having 3-4 scouts rush the middle at the start is vital on that map. If you don't do it the other team's scouts will capture by the time you roll in.

  5. Registered TeamPlayer
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    #15

    Re: A teamwork story

    Great job on the teamwork Veovis. That is the main reason that I enjoy playing medic. I feel that medics are single-handedly one of the most important factors in getting teams to succeed and continue working as a team. Even on pub servers where I dont even say anything I cang et people to work together simply by being a medic. People tend to stick together or communicate when they know a medic is around for a heal. I wish more people were willing to be medics though. There always seems to be a shortage of them even on TTP.


    Scout rushing is useful but dangerous. On granary, I see people constantly scout rushing from the start and failing horribly leading to an almost instant defeat.

    Scout rushing is only as good as the people playing the scouts. Not many people can play the class effectively 1v1 against other scouts. If your going to use scout rushing as a tactic you better back it up with a organized second wave just in case. I dont think you should ever have more than 5 scouts rush granary. If those 5 people die immediately they should respawn as different classes to try and hold off the rush coming in. Respawning scouts again and rushing forward to meet the enemy offense is usually a bad idea.


  6. Registered TeamPlayer Veovis's Avatar
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    #16

    Re: A teamwork story

    Quote Originally Posted by EvilRemix
    Great job on the teamwork Veovis. That is the main reason that I enjoy playing medic. I feel that medics are single-handedly one of the most important factors in getting teams to succeed and continue working as a team.
    I only wish the medic was a bit more powerful in combat... one of my all time fav MP games was RTCW and I always played medic because in addition to all his med supplies, he had the same gun as everybody else.

  7. Registered TeamPlayer
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    #17

    Re: A teamwork story

    I agree. The stopping power of the syringe launcher is pathetic compared to any other weapon in TF2. I can dump an entire clip into something at point blank and they are always still standing unless I get crits. The medic in all of the previous TFC games had a shotgun of some sort. I would prefer a shotgun to the current weapon, although a simple SMG would work as well. Either that, or replace the bonesaw with a poison needle that has effects similar to the Half Life 1 mod.

    In any case, I only use the gun when the person I am healing dies and I am all alone. Even then I usually take off running as I know the gun isnt powerful enough to discourage people from chasing. I try to find the nearest person and immediatly heal them hoping they will kill whoever is chasing but usually die anyway.

    For those of you not playing medics, I ask that you take the time to check not only your back but look behind any medics around to make sure a medic isn't getting killed by a lone scout or soldier.

  8. Registered TeamPlayer Ficet99's Avatar
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    #18

    Re: A teamwork story

    Quote Originally Posted by EvilRemix

    For those of you not playing medics, I ask that you take the time to check not only your back but look behind any medics around to make sure a medic isn't getting killed by a lone scout or soldier.
    Nicely said on granary Spaz likes to play scout and he kills me more than Teliko does as spy if you've read my typing to him (Spaz do u have auto target on me or something ) But a medic can hold his own when a pyro charges me and my target won't do anything about I simply turn backpedal and let lose and usually take him down with one third of my clip. But I do wish there were more medics at ttp I find myself one of the few who enjoy it. Sure people don't mind doing it but the people who enjoy are always the best medics aka Burn, Wily, Ewok, and Freak Angle, and me. Medics can turn the tide we can be struggling at a point but when I run as medic healing Ben as he starts to let lose killing Spaz Teliko Burn and many others then hitting my uber and just putting Cprices sg in pieces. Then everyone else comes in to help us out after we've rallied them and we win.

  9. On the way to greater things
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    #19

    Oh, it's a versus game and your team is winning huh?

    Let's all quit out.

    Is it just me or does anyone else get this time and time again? Most. Annoying. Thing. Ever.

    I think if people do that, the winning team should get the win anyway.

  10. Regular Joe Member
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    #20
    They used to hand you the win before Valve did a update. Basically I think Valve thought people would cheat to unlock the avatar award.

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