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Thread: January 14th Update

  1. Registered TeamPlayer Arreo's Avatar
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    January 14th Update January 14th Update January 14th Update January 14th Update January 14th Update
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #1

    January 14th Update

    [-]January 14, 2008 - Team Fortress 2 Update Released

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:


    Added new option for medigun beam to the Multiplayer->Advanced dialog. If on, the medigun beam will stay attached to the current target without the need to hold down the fire button

    Added new option for the sniper rifle to the Multiplayer->Advanced dialog. If disabled, the sniper rifle won't re-zoom after firing a zoomed shotAdded "nextlevel" server cvar. If set to a valid map name, server will change to that map during the next changelevel

    Fixed PerfUI being used as a type of wall-hack on servers without sv_cheats set to 1

    Reduced Granary spawn advantage for capping the middle point

    Fixed players turning into "Scout" model after lagouts (and a variety of related issues, such as disappearing doors)

    Fixed obscure crash related to resolution changing

  2. Registered TeamPlayer a weakling spaz's Avatar
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    January 14th Update
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    Gamertag: StoleYourBucket Steam ID: a_weakling_spaz
    #2

    Re: January 14th Update

    Update applied, requesting reinforcements!

  3. Registered TeamPlayer QuickLightning's Avatar
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    #3

    Re: January 14th Update

    The medic one sounds like a welcome change.


  4. Registered TeamPlayer Consultant's Avatar
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    January 14th Update January 14th Update
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    Steam ID: BzAMcNasty
    #4

    Re: January 14th Update

    finger cramps from holding the medic gun sucked - this will be great.

  5. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #5

    Re: January 14th Update

    Indeed. Medics rejoice!

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