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Thread: CONVOY

  1. Registered TeamPlayer FireAtWill's Avatar
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    #1

    CONVOY

    Can we get Convoy to come up in the regular rotation? We played it last night and it is a killer map and I think that everyone had a lot of fun. Such a nice change of pace to see everyone figuring out how to play it adn watching people fall off the side.

    -Fire



  2. Registered TeamPlayer AK99's Avatar
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    #2

    Re: CONVOY

    TTP never adds custom maps into the rotation, only into the vote system.

  3. Registered TeamPlayer Cojiro's Avatar
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    PSN ID: Cojiro918 Steam ID: dirtycojiro Cojiro's Originid: CojiroX918
    #3

    Re: CONVOY

    it was pretty good but it seemed impossible to progress through the map we were stuck at point 2-3 the whole map


  4. Registered TeamPlayer Consultant's Avatar
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    #4

    Re: CONVOY

    it was fun and took a good amount of getting used to.

    Snipers can have a field day and attacking between the trucks with anything OTHER than a sniper rifle is just stupid, lol.

    I never even made it to the front of the enemy truck to see how the engineers were getting to the roof to setup teleporters. Good times.

  5. Registered TeamPlayer
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    CONVOY
    #5

    Re: CONVOY

    Maybe just me, but I didn't really enjoy the map that much.

    When I first saw it I was like Holy Hell this looks cool.
    Nukes - rolling - with you on them?!?!?!

    But then I joined and saw 4 snipers and three spies on my team.
    Which is all I really found this map to be good for. The layout begs snipers as there are sooooo many open shooting lanes and you have to go spy to get across dependably as there are only 2 fukin ways across that are easy as shit to watch.
    So my vote -
    good concept, poor execution.
    Needs more cover and more ways to flank and surprise the other team.

  6. Registered TeamPlayer Silent_Crow's Avatar
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    #6

    Re: CONVOY

    Ya, the sniper angle seems to be popular with custom maps. This one, castle 3, and even warpath favor snipers more than most maps.

  7. Registered TeamPlayer Consultant's Avatar
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    #7

    Re: CONVOY

    That's generally my major complaint of all custom maps. They are made by fans - who even though they REALLY may want to be objective, favor a particular play style and build a map that favors it.

    Professional developers who work for game-houses have an interest in building a balanced map that allows for success with all of the various classes. The same goes for CPL maps that are popular in leagues - they are designed to be fair and challenging maps that require teamwork.

    Try as they might, custom map makers, while talented in design and creativity, struggle in areas where the big guys succeed. Valve has teams of people test-playing the maps they release to ensure as much fairness as possible. The private guys might have a few clanmates to test for them...just not the same.

  8. Registered TeamPlayer
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    #8

    Re: CONVOY

    Quote Originally Posted by _BuRn_
    Maybe just me, but I didn't really enjoy the map that much.

    When I first saw it I was like Holy Hell this looks cool.
    Nukes - rolling - with you on them?!?!?!

    But then I joined and saw 4 snipers and three spies on my team.
    Which is all I really found this map to be good for. The layout begs snipers as there are sooooo many open shooting lanes and you have to go spy to get across dependably as there are only 2 fukin ways across that are easy as shit to watch.
    So my vote -
    good concept, poor execution.
    Needs more cover and more ways to flank and surprise the other team.
    don't you think every map would piss you off when there are 4 snipers and 3 spys on your team? I think the map is fine even if you have 4+ snipers on one side. there are always tactics to counter another player, if there's 4 snipers on convoy then switch scout and go under then attack from behind them

  9. Registered TeamPlayer Consultant's Avatar
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    #9

    Re: CONVOY

    I had a good run as a soldier last night once I finally learned the map some and got on offense.

    I swear Smoken has 400 HP sometimes, but that's a different story.

  10. Registered TeamPlayer Gumby's Avatar
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    Gamertag: tFHoP Gumby PSN ID: tFHoP_Gumby Steam ID: gumbykey1337 Gumby's Originid: Gumby_C2C
    #10

    Re: CONVOY

    I liked it. I had quite a bit of fun defending the intel as both a heavy and a pyro. I never could get any offense going though. I think I just need more time on the map.
    Sleep, eat, conquer, meditate, repeat.

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