View Poll Results: Do you like Badlands? The newest TF2 map

Voters
36. You may not vote on this poll
  • Love it!/Like it

    18 50.00%
  • Hate it

    1 2.78%
  • Liked it but was a little disapointed

    15 41.67%
  • Should I care?

    2 5.56%
Page 4 of 4 FirstFirst 1234
Results 31 to 38 of 38

Thread: Badlands

  1. Registered TeamPlayer Langrad's Avatar
    Join Date
    02-21-08
    Posts
    4,270
    Post Thanks / Like
    Stat Links

    Badlands Badlands Badlands
    #31

    Re: Badlands

    The spawns really easy to cap if you have a good spy. just sap sentries run into the point and uncloak. Or if people are on the point uncloak behind them. No one looks back while on the point so you get an easy backstab or two and your golden

  2. Registered TeamPlayer Ficet99's Avatar
    Join Date
    06-07-07
    Posts
    2,200
    Post Thanks / Like
    #32

    Re: Badlands

    Quote Originally Posted by Langrad
    The spawns really easy to cap if you have a good spy. just sap sentries run into the point and uncloak. Or if people are on the point uncloak behind them. No one looks back while on the point so you get an easy backstab or two and your golden
    Harder than it looks when the enemy team pays attention as the enemy will kill you before you can sap out the sentry then the engie just repairs it. Works better coordinating with your team.

  3. Registered TeamPlayer Langrad's Avatar
    Join Date
    02-21-08
    Posts
    4,270
    Post Thanks / Like
    Stat Links

    Badlands Badlands Badlands
    #33

    Re: Badlands

    True teamwork is the best but having the spy make the cap is what iv seen when theres a cordinated def. soldiers and medics make meatshields from sentries while spy gets on the point and captures

  4. Registered TeamPlayer Consultant's Avatar
    Join Date
    02-22-06
    Posts
    11,906
    Post Thanks / Like
    Stat Links

    Badlands Badlands
    Gamer IDs

    Steam ID: BzAMcNasty
    #34

    Re: Badlands

    When I was in my super secret demo defense spot, nobody capped it.

    :2 *BOOM, LADDY* :2

  5. Junior Member
    Join Date
    12-08-10
    Posts
    27
    Post Thanks / Like
    #35

    New Mutation Idea

    I may be alone on this, but I would love to play a campaign with NO SI, except for tank. I think on realism this would seem more "real". It would be more like how a real zombie apocalypse would be. Left 4 dead 1 had more focus on killing zombies, L4D2 the focus seems much more shifted towards SI.

  6. Witch
    Join Date
    06-26-10
    Posts
    1,292
    Post Thanks / Like
    #36
    Well, that would make Expert mode a whole lot easier.
    [SIGPIC]http://www.left4deadforums.com/signaturepics/sigpic13209_1.gif[/SIGPIC]
    Quote Originally Posted by SuperGamecube64 View Post
    You're aware that your user name causes massive explosions of win and is the cure for AIDS and Cancer, right?

  7. Left 4 Dead
    Join Date
    01-13-10
    Posts
    1,862
    Post Thanks / Like
    #37
    Depending on the difficulty level, that will throw off the balance of difficulty only by so much or almost completely.

    Assuming that witches are also effected, it would be best to include more than one tank per level to compensate.
    Parlock: I'm sorry, I'm an idiot who can't read XD.
    Teenracer6: I hate salt, it's too salty.
    Parlock: Taking in TP's sweet, sweet buttsweat didn't make me gag

  8. Junior Member
    Join Date
    07-24-10
    Posts
    43
    Post Thanks / Like
    #38
    witchpocalypse....do i have to explain
    ELLIS LOVES NICK

Page 4 of 4 FirstFirst 1234

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title