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Thread: Pretty nice walkthrough/review of cp_steel

  1. Registered TeamPlayer
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    #31

    Re: Pretty nice walkthrough/review of cp_steel

    I dislike the map. i thought it'd be like Gravel Pit's option to take A or B then C when I first heard about it, but it's pretty much linear. Capping E early provides alot of force or a bad defensive team. As with all Valve maps, as a Spy you can sap entrances. This map you cannot do that.

    It was fun on defense to place sentries around corners long after a certain point was capped, but that only gets a few kills before someone downs your sentry.

  2. Registered TeamPlayer kyle700's Avatar
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    #32

    Re: Pretty nice walkthrough/review of cp_steel

    Steel does not take months to figure out.... Like 2 hours, maybe at the most... And its very teamplay, because you have to hold them off 2 points at once, but you have a few chances.
    Me: "But the Gunslinger is so much more fun..."
    Langrad: "We're here to win, not to..."
    Me: "Have fun?" "Hahaha"

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