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Thread: confirmed changes from TF2 BETA:

  1. Registered TeamPlayer kyle700's Avatar
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    confirmed changes from TF2 BETA: confirmed changes from TF2 BETA: confirmed changes from TF2 BETA: confirmed changes from TF2 BETA:
    #21

    Re: confirmed changes from TF2 BETA:

    Oh, I completely understand that, but if you look at the event that happened a few weeks/ months ago, bigdog was calling out all the comp gamers and all comp gaming.
    Guess what's shaping this mod... And what the mod is made for...
    oh yeah, pro comp gamers!
    Just kinda funny to me.
    Me: "But the Gunslinger is so much more fun..."
    Langrad: "We're here to win, not to..."
    Me: "Have fun?" "Hahaha"

  2. Registered TeamPlayer PizzaSHARK!'s Avatar
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    #22

    Re: confirmed changes from TF2 BETA:

    I'm just hoping some of these changes are put into vanilla as well. I can see the extra suits and crap being Pro Mod only or something, but I'd hope the general class adjustments are going to be for the game itself.
    [url=http://us.battle.net/sc2/en/profile/1040107/1/Beardhammer/[/url]

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    #23

    Re: confirmed changes from TF2 BETA:

    Quote Originally Posted by kyle700
    Oh, I completely understand that, but if you look at the event that happened a few weeks/ months ago, bigdog was calling out all the comp gamers and all comp gaming.
    Guess what's shaping this mod... And what the mod is made for...
    oh yeah, pro comp gamers!
    Just kinda funny to me.
    It's Valves attempt to make tf2 into cs. brings more people into the game = more money to valve.

  4. Registered TeamPlayer PizzaSHARK!'s Avatar
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    #24

    Re: confirmed changes from TF2 BETA:

    Does Valve get paid royalties from servers that host their games or something?

    Otherwise, how would a game like TF2 - one you buy and that's it - make a lot of money versus a pay-to-play game like an MMO?

    Obviously, Valve is doing very well. Are those profits all from box sales, or are they getting it from other sources, too?
    [url=http://us.battle.net/sc2/en/profile/1040107/1/Beardhammer/[/url]

  5. Registered TeamPlayer Oozish's Avatar
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    confirmed changes from TF2 BETA: confirmed changes from TF2 BETA: confirmed changes from TF2 BETA:
    #25

    Re: confirmed changes from TF2 BETA:

    Quote Originally Posted by Birdinator
    Quote Originally Posted by Oozish
    Quote Originally Posted by Birdinator

    I better still be able to kill hurt scouts with 1 nade


    also, welcome Erik! nice to finally have you around

    Why are you saying this? You can't 1 shot grenade kill a scout, come on u know better.

    More like 2 grenades.... MAYBE even 2 grenades and some extra damage; for example a sticky to soften them up.
    I mean like the sandman thingy when they 95 health or if they get shot a few times...
    OH I get it, that makes sense. Somehow I misread the context of what you were saying.
    "Political Correctness is a cancer to our Society and a Direct Threat to our free speech," The Oozish One

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    #26

    Re: confirmed changes from TF2 BETA:

    Mmmm 95 health scouts, my pill senses are tingling. :10

  7. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #27

    Re: confirmed changes from TF2 BETA:

    I can 1 shot scouts with my ambassador.





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