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Thread: Hat drop algorithm determined

  1. Registered TeamPlayer
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    Hat drop algorithm determined Hat drop algorithm determined
    #31

    Re: Hat drop algorithm determined

    Quote Originally Posted by Veovis
    Quote Originally Posted by Birdinator
    According to the new blog post they are about to increase the chances of getting a hat, so...

    Lets hope this ends up being more encouraging
    Scroll up a few posts, they increased it by 3x.
    Thats what I get for not coming here daily :P

  2. Registered TeamPlayer
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    #32

    Re: Hat drop algorithm determined

    Quote Originally Posted by Birdinator
    Sorry, FEED, I still love you

    http://www.teamfortress.com/post.php?id=2787

    Over the next few days we'll be removing all TF2 items that were earned using external idling applications. We're going to adopt a zero tolerance policy for external applications used to manipulate the persistent item system. Due to us not having a policy in place prior to today, this time we're only removing the items earned through cheating the system. Going forward, if we find users using external applications, we'll remove all of their items. If you're interested, only about 4.5% of the players in TF2's community will be affected by this cleansing process.

    Meanwhile, everyone who took the moral high road will soon be finding a new hat in their inventory. We've also significantly increased the chance of finding any of the existing hats.

    We realize there is a high level of demand for items, and we're still working on systems to allow you to find them in new ways (via Trading, and crafting duplicates into desired items). However, we need to draw the line at running external applications.
    Oops. But not some.

  3. Registered TeamPlayer
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    #33

    Re: Hat drop algorithm determined

    Tradings not going to increase your odds of getting a hat. Hats are in demand and people have so many surplus weapons they are valueless.

  4. Registered TeamPlayer Riot_Starter's Avatar
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    Hat drop algorithm determined Hat drop algorithm determined
    #34

    Re: Hat drop algorithm determined

    Quote Originally Posted by smn
    Tradings not going to increase your odds of getting a hat. Hats are in demand and people have so many surplus weapons they are valueless.
    Trading won't increase your odds of getting a hat, but it will increase your chances of getting a hat you want. Trade away a hat from a class you don't play often for one that you do.

    Also, if they implement their "crafting" idea, then weapons could be very useful. Especially if, for example, you need 3 dead ringers for a camera beard, or something like that, then people will be trading items to make the hats they want.

  5. Registered TeamPlayer 9ball's Avatar
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    #35

    Re: Hat drop algorithm determined

    Quote Originally Posted by Riot_Starter
    Quote Originally Posted by smn
    Tradings not going to increase your odds of getting a hat. Hats are in demand and people have so many surplus weapons they are valueless.
    Trading won't increase your odds of getting a hat, but it will increase your chances of getting a hat you want. Trade away a hat from a class you don't play often for one that you do.

    Also, if they implement their "crafting" idea, then weapons could be very useful. Especially if, for example, you need 3 dead ringers for a camera beard, or something like that, then people will be trading items to make the hats they want.
    yeah. After hearing about this I decided I'm going to fill my backpack for the time when crafting come sout


    I'm an ice fairy who can pound a nail in with a banana!

  6. Registered TeamPlayer Cheshire Cat's Avatar
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    Hat drop algorithm determined
    #36

    Re: Hat drop algorithm determined

    Crafting is going to be like a lot of other games - you'll need various items to make something else.

    Now I wish I hadn't cleaned out my backpack.

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