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Thread: Feb 3rd TF2 (and DoD) update

  1. Registered TeamPlayer Arreo's Avatar
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #1

    Feb 3rd TF2 (and DoD) update

    A new update should be live in about an hour. If someone notices it sooner then me, bump this topic and I'll update the servers.

  2. Registered TeamPlayer Arreo's Avatar
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #2

    Re: Feb 3rd TF2 (and DoD) update

    Required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive them. The specific changes include:

    Engine
    Enabled Steam Cloud support for key bindings and custom spraypaint images
    - Added Options->Multiplayer->Advanced option to toggle off/on: default is on

    Team Fortress 2
    Added new Highlander mode.
    - 9 players allowed per team.
    - Restricts each team to 1 of each class.
    - Use mp_highlander (0/1) to toggle off/on: default is 0
    Added "bots" to the server's sv_tags convar if the server is running bots.
    Fixed a weapon name localization issue.
    Fixed the "tf_teamtalk" server convar not controlling text chat between living/dead teammates.
    Updated the map CTF_DoubleCross
    - Fixed the map not ending correctly when using mp_timelimit.
    - Changed to prevent Engineers from building on top of the shack in each base.
    Updated the map Arena_WatchTower
    - Fixed a case where players could open and get stuck on the starting gates before the round start.
    - Improved clipping to prevent people from getting out of the map.
    - Optimized the map for better performance.

  3. Registered TeamPlayer Arreo's Avatar
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    Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #3

    Re: Feb 3rd TF2 (and DoD) update

    Highlander mode!!!

    Cool....

    Working on the servers now.

  4. Registered TeamPlayer masterPAINb's Avatar
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    #4

    Re: Feb 3rd TF2 (and DoD) update

    Quote Originally Posted by Arreo
    Highlander mode!!!

    Cool....

    Working on the servers now.
    Sweeeet. Perhaps we should get a highlander server

  5. Registered TeamPlayer Veovis's Avatar
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    Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update
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    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #5

    Re: Feb 3rd TF2 (and DoD) update

    Well, our highlander cfg's for FNF just got a lot simpler. I don't think highlander would be good for a pub server though. No sir. That server would die very quickly and would never be full. And a non-full highlander game isn't even a highlander game.

    Arreo, why don't we use tf_teamtalk on the pubs? I'm pretty sure we don't at least... and I think maybe we should.

  6. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #6

    Re: Feb 3rd TF2 (and DoD) update

    I wouldn't mind a highlander ttp server, just pray I'm not Sniper. I suck compared to you other marksmen. :3





  7. Registered TeamPlayer Arreo's Avatar
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    Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update Feb 3rd TF2 (and DoD) update
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #7

    Re: Feb 3rd TF2 (and DoD) update

    Quote Originally Posted by Veovis
    I don't think highlander would be good for a pub server though. No sir. That server would die very quickly and would never be full.
    Absolutly agree. What works for a FNF does not work for a public server. Chances of TTP hosting a Highlander server are slim to none.

    Arreo, why don't we use tf_teamtalk on the pubs? I'm pretty sure we don't at least... and I think maybe we should.
    Hmmm.... I'll look into this a little more when I get home from going out to dinner.

  8. Registered TeamPlayer Arreo's Avatar
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #8

    Re: Feb 3rd TF2 (and DoD) update

    ALL SERVERS UPDATED! GO PRIME THEM!

  9. Registered TeamPlayer enf's Avatar
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    #9

    Re: Feb 3rd TF2 (and DoD) update

    Steam Cloud! Woohoo!

    I dont think tf_teamtalk is a good idea. I feel like we had a debate about this a while back. Being able to tell other teammates of a spy, sticky trap, or sentry really dampers using those tactics when you have someone pretty much ghosting for the 5-20 seconds theyre dead.

    I see it as like sitting in the penalty box in hockey. You did something wrong (dying), so you must sit out of the game for a short period of time (respawn). They dont let you put your stick out to stop a puck while youre sitting in there (tf_teamtalk).
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  10. Registered TeamPlayer enf's Avatar
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    #10

    Re: Feb 3rd TF2 (and DoD) update

    Quote Originally Posted by tr_enf
    I feel like we had a debate about this a while back.
    http://www.texasteamplayers.com/inde...topic=72819.30

    Getting my blood a boilin` again... IM COMING FOR YOU COORS!!! :4
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

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