Page 2 of 2 FirstFirst 12
Results 11 to 15 of 15

Thread: TF2 Blog: Community Map Pack!

  1. Registered TeamPlayer Watsyurdeal?'s Avatar
    Join Date
    09-27-08
    Posts
    5,074
    Post Thanks / Like
    Blog Entries
    21
    #11

    Re: TF2 Blog: Community Map Pack!

    True, but it's not always a bad thing per say.


    Idk, I think we spend too much time on each map honestly, 45 mins seems a bit much.





  2. Registered TeamPlayer Mr.Expendable's Avatar
    Join Date
    05-31-09
    Posts
    2,321
    Post Thanks / Like
    Stat Links

    TF2 Blog: Community Map Pack!
    Gamer IDs

    Steam ID: MrExpendable
    #12

    Re: TF2 Blog: Community Map Pack!

    Yeah we tend to rtv when the map gets long. But dont shorten it because sometimes you want to play the whole map, so Id like to have options then be forced to play short maps, when we can choose whenever we want to switch it regardless.

    And on subject, Egypt sucks because the walks are too long, combined with too long of spawn times. So either defense is cut though like paper and doesnt get time to rebuild, or blue team doesnt even come close to taking the point. Ive never seen a close game on that map...

    Also the idea with being in the same area and going though the same entrance/exits is that static defenses like sentries and such dont need to be moved, if you keep it up in that one spot then its easier to defend the area. And you dont have to worry about scouts and other classes going the long way to flank. Easier for both to defend while keeping a good offense.

  3. Registered TeamPlayer Vexon's Avatar
    Join Date
    07-28-10
    Location
    Utah
    Posts
    3,347
    Post Thanks / Like
    Blog Entries
    1
    Stat Links

    TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack!
    Gamer IDs

    Gamertag: Hunter57Rules Steam ID: Vexon57 Vexon's Originid: Vexon57
    #13

    Re: Community Map Pack

    Quote Originally Posted by Watsyurdeal? View Post
    like Pipeline but nowhere near as sucky.
    Hey I like Pipeline!

  4. Registered TeamPlayer Sketch's Avatar
    Join Date
    05-29-09
    Posts
    837
    Post Thanks / Like
    Stat Links

    TF2 Blog: Community Map Pack!
    Gamer IDs

    Steam ID: Sketch444
    #14

    Re: Community Map Pack

    Quote Originally Posted by Vexon View Post
    Hey I like Pipeline!
    Pipeline is fun every now and then—I kind of miss it on TPG. I'll do you one better, though: I like Junction.

    Let's get these new maps in the rotation more frequently. Playing old maps is old. Bring the new shiny!
    Happiness is a roiling fermenter.

  5. Registered TeamPlayer Vexon's Avatar
    Join Date
    07-28-10
    Location
    Utah
    Posts
    3,347
    Post Thanks / Like
    Blog Entries
    1
    Stat Links

    TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack! TF2 Blog: Community Map Pack!
    Gamer IDs

    Gamertag: Hunter57Rules Steam ID: Vexon57 Vexon's Originid: Vexon57
    #15

    Re: Community Map Pack

    Quote Originally Posted by Sketch View Post
    Pipeline is fun every now and then—I kind of miss it on TPG. I'll do you one better, though: I like Junction.

    Let's get these new maps in the rotation more frequently. Playing old maps is old. Bring the new shiny!
    What he said

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title