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Thread: The Pocket Scout
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04-08-11, 03:30 PM #11
Re: The Pocket Scout
Have you ever PLAYED the class? Or are you too busy bitching about it?
There's be plenty of scenarios here on TPG where a Spy has literally won the game for his team. Even in comp the Spy is used as a sort of roll of the dice, you take a little risk and reap a reward, pretty much what the Spy was designed to be.
Here's some examples
http://www.youtube.com/watch?v=qsfF4XQN_1U
http://www.youtube.com/watch?v=PPsUlOxMAsc
YouTube - CommFT's TF2 Moments of Glory #64 Stark
http://www.youtube.com/watch?v=tJ1-gmRVYmA
http://www.youtube.com/watch?v=cUiY0qQ90ns
http://www.youtube.com/watch?v=_5kYLIuLQLQ
No other class is this enjoyable, not by a long shot.
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04-08-11, 04:25 PM #12
Re: The Pocket Scout
Last edited by Knee of Justice; 04-08-11 at 04:28 PM.
[QUOTE=QuickLightning;1240396]He seems like a nice guy from my experiences with him. He is a bit quiet though.[/][/center]
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04-08-11, 06:08 PM #13
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04-09-11, 12:20 AM #14
Re: The Pocket Scout
Pocket Scout? Interesting. Of course that assumes you can get the scouts attention for long enough to explain the concept. Actually a kritz scout can be pretty deadly in the right situations. They are harder to headshot than say a heavy. They also can chase down light up players after the kritz is over. With their lower health points they are less likely to steal the med pack since they will max out quicker. Final point, I was always under the impression that both the scout and spy were supposed to be annoying....
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04-09-11, 01:51 AM #15Re: The Pocket Scout
Haha, fine fine, I'll refrain from trolling Wats any further on this thread. You party pooper.
On the actual topic of pocket scouts: even if that Uber was released it wouldn't particularly matter to me as a scout. There are plenty of more competent classes when it comes to pocketing medics. There's a reason I spend most of my scout time as far away from my team as possible, I'm hunting medics or pissing off the enemy team by flanking, or if it's absolutely necessary I defend my team's medic against enemy scouts. However like I've already said soldiers and heavies are more than good enough to pocket medics without a scout's help.
I don't see that Uber get many results anyway unless it somehow prevented headshots. Without invulnerability that medic is prime hunt for snipers."Murder and marriage aren't too much unlike each other, one ends your life, and the other is a crime"
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