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Thread: Demoknight changes.

  1. Registered TeamPlayer enf's Avatar
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    Demoknight changes. Demoknight changes. Demoknight changes.
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    Steam ID: enf11
    #21

    Re: Demoknight changes.

    Yeah I think I picked you off with a few spam arrows into crowds as well. I just remember tossing a few arrows randomly hoping to get a body shot only to hear a medic scream and see your name pop up in the kill display. haha
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  2. Registered TeamPlayer Oozish's Avatar
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    Demoknight changes. Demoknight changes. Demoknight changes.
    #22

    Re: Demoknight changes.

    so to summarize thread: "Gay Class just got Gayer"

  3. Registered TeamPlayer enf's Avatar
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    Demoknight changes. Demoknight changes. Demoknight changes.
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    #23

    Re: Demoknight changes.

    Quote Originally Posted by Oozish View Post
    so to summarize thread: "Gay Class just got Gayer"
    /thread
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  4. Registered TeamPlayer QuickLightning's Avatar
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    #24

    Re: Demoknight changes.

    I find if you embrace the changes you'll enjoy the game a whole hell of a lot more.


  5. Registered TeamPlayer enf's Avatar
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    Demoknight changes. Demoknight changes. Demoknight changes.
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    #25

    Re: Demoknight changes.

    Quote Originally Posted by QuickLightning View Post
    I find if you embrace the changes you'll enjoy the game a whole hell of a lot more.
    YOU DONT GET TO TELL ME HOW TO FEEL!!!
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  6. Registered TeamPlayer
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    Demoknight changes. Demoknight changes.
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    #26

    Re: Demoknight changes.

    Its also worth noting that right now both shields are granting full crits after only short charges. This is quite broken.

  7. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #27

    Re: Demoknight changes.

    Quote Originally Posted by Derek View Post
    Its also worth noting that right now both shields are granting full crits after only short charges. This is quite broken.

    Agreed, it's like we go from one broken weapon (Tomislav), and into another, fuck the next thing that'll be screwed up is the Enforcer or Detonator.





  8. Registered TeamPlayer sleeepy's Avatar
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    Demoknight changes.
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    #28

    Re: Demoknight changes.

    Quote Originally Posted by Watsyurdeal? View Post
    Agreed, it's like we go from one broken weapon (Tomislav), and into another, fuck the next thing that'll be screwed up is the Enforcer or Detonator.
    As if it's not already screwed up...

  9. Registered TeamPlayer QuickLightning's Avatar
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    #29

    Re: Demoknight changes.

    People will complain about any weapon that does well with if it's not the standard setup. Where'd all the soda popper complaints from last week go?


  10. Registered TeamPlayer The Lord of the Land's Avatar
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    Demoknight changes. Demoknight changes.
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    Gamertag: SaneKane Steam ID: LordoftheLand
    #30

    Re: Demoknight changes.

    The thing about Demoknights, is that they rely on melee. I dunno if you guys have ever noticed but, TF2's melee isn't really that reliable. Half the time you die from a guy 10 feet in front of you. Not to mention backstabbing. Not to bash on TF2, I don't think any FPS has every really had a solid melee system. Hit-boxes, latency, etc.
    <a href=http://nickbrunner.com/LordSig.png target=_blank>http://nickbrunner.com/LordSig.png</a>

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