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Thread: Demoknight changes.
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06-30-11, 11:55 AM #21
Re: Demoknight changes.
Yeah I think I picked you off with a few spam arrows into crowds as well. I just remember tossing a few arrows randomly hoping to get a body shot only to hear a medic scream and see your name pop up in the kill display. haha
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07-01-11, 02:08 AM #30
Re: Demoknight changes.
The thing about Demoknights, is that they rely on melee. I dunno if you guys have ever noticed but, TF2's melee isn't really that reliable. Half the time you die from a guy 10 feet in front of you. Not to mention backstabbing. Not to bash on TF2, I don't think any FPS has every really had a solid melee system. Hit-boxes, latency, etc.
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