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Thread: TPG vs. 8U Match Discussion Thread

  1. Registered TeamPlayer Interests's Avatar
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    TPG vs. 8U Match Discussion Thread TPG vs. 8U Match Discussion Thread
    #11

    Re: TPG vs. 8U Match Discussion Thread

    As far as maps go, I've been trying to see if badwater can be changed to another 5cp map, stay tuned.

    Quick, I was thinking of something along those lines originally, and it would definitely be pretty fun- but because of the amount of time it would take, and the time of day this is taking place at (with the europeans already playing late), we're sticking with the two map idea.

  2. Registered TeamPlayer AtillatheBum's Avatar
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    TPG vs. 8U Match Discussion Thread
    #12

    Re: TPG vs. 8U Match Discussion Thread

    So are the classes listed in the other thread what we MUST bring, or just maximum of each? Cause with just 3 slots between the 5 other classes, running anything other than 2 Heavys and and an engi for Teles is just going to be weakening ourselves. You might be able to get away with one heavy and a sniper/spy/pyro, but that's gonna be it. If the scouts/soldiers can be allowed to flex to other classes that would be great (still keeping in mind the overall 2 limit on most classes).

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    #13

    Re: TPG vs. 8U Match Discussion Thread

    Yeah, I would assume those would be maximum limits. I see no reason to force a minimum of certain classes. Obviously we'll never want to swap a medic, and probably not a demo, but switching a soldier to heavy or a scout to sniper at the right time could be useful.

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    #14

    Re: TPG vs. 8U Match Discussion Thread

    Quote Originally Posted by AtillatheBum View Post
    So are the classes listed in the other thread what we MUST bring, or just maximum of each? Cause with just 3 slots between the 5 other classes, running anything other than 2 Heavys and and an engi for Teles is just going to be weakening ourselves. You might be able to get away with one heavy and a sniper/spy/pyro, but that's gonna be it. If the scouts/soldiers can be allowed to flex to other classes that would be great (still keeping in mind the overall 2 limit on most classes).
    I believe this should be possible, I'll check with Dark and let him know we want to do it when he gets back on tomorrow.

  5. Exiled
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    #15

    Re: TPG vs. 8U Match Discussion Thread

    Very interesting forum. I really very happy to join this forum.

  6. Registered TeamPlayer BigHub's Avatar
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    #16

    Re: TPG vs. 8U Match Discussion Thread

    Unstickied.

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