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Thread: tf2: crits and damage spread
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10-25-09, 11:18 AM #1
tf2: crits and damage spread
I could have sworn LS had a vote option for disabling crits. If not, it would be nice to have because I have seen many instances (especially in 24/7) where many ask about it.
tf_weapon_criticals
While we're at it, can we have a vote option to disable damage spread since this and crits basically go hand in hand?
tf_damage_disable_spread
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10-25-09, 11:40 AM #2
Re: tf2: crits and damage spread
I am not in favor of us allowing any mods to the game. We should play the game the way it was designed.
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10-25-09, 06:08 PM #3
Re: tf2: crits and damage spread
LoneStar already supports generic game setting votes, so you just have to bring it up with the appropriate admins and talk about it
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11-02-09, 02:51 PM #5
Re: tf2: crits and damage spread
awesome, maybe if it turns out to be a hit we can get some command like "RTK" rock the krit
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12-14-09, 09:25 PM #6Re: tf2: crits and damage spread
http://www.texasteamplayers.com/inde...topic=75987.45
Per that thread can this be put into a beta or something on the test server to make sure nothing explodes when crits/damage spread are disabled/re-enabled?enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
Bigdog-Sweet home Alabama you are an idiot.
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12-14-09, 09:29 PM #8Re: tf2: crits and damage spread
Please tell me that wasn't made with lipstick...that's just weird Arreo.
enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
Bigdog-Sweet home Alabama you are an idiot.
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12-14-09, 09:31 PM #9
Re: tf2: crits and damage spread
Originally Posted by Mr. White
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12-14-09, 09:34 PM #10Re: tf2: crits and damage spread
I was thinking you used it like a crayon, but OK.
enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
Bigdog-Sweet home Alabama you are an idiot.
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