I don't have Word on my computer right now so a fair warning if the formatting is bad. 2nd note is this isn't meant to be a review for the future TTP review stuff.


Overview
In a world without violence.....a story was needed to make it not entirely boring. Culpa Innata is a mystery adventure game created by Momentum AS, a freshman game company from Istanbul, Turkey. The game was originally not meant to well, actually be a game. Taking place in 2047, the player controls a character known as Phoenix Wallis. By the way if you were wondering, Culpa Innata is latin for Innate Sin.

Story
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In Russia, Gun kill you! err...wait...

The game takes place in 2047 where a utopian country has now become one of the largest in the world. The country values wealth above all other, and violence or disease is non-existent. Further people are no longer interested in love, but just intercourse. People in the society are not considered equal however, instead all people are ranked by their Human Development Index (HDI)based on a scale of 0-100. The more wealth a person has or can make, the better of a person they are deemed to be. The higher you are ranked the more desirable you are considered to be to the World Order. Most of the high ranking officials or anyone of high status you meet in the game will have an HDI in the 80s or 90s, while the average citizen is scored much lower. The World Union isn't the only place in the world, outside of the World Order is the places called the Rogue States. These places tend to be similar to the current day.

At the start of the game Phoenix learns that a citizen of the World Order has been killed in the Rogue State of Russia. Although it is not in the World Order it non the less is a shock and you are tasked to find out why the murder had happened. You aren't going to see who committed it though mind you, but you will be searching within the World Order and following leads to figure out the motive for killing the victim.

Gameplay
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Changing clothes has never been soooo much fun!

THe game plays like your normal point and click adventure game for the most part. You click on where you want to move and you move there, its magic! double click and guess what? you run, oh my god! Anyways, hotspots will show when you can interact with an object or person. You also can bring up a PDA of sorts that looks basically like a blue tooth headset. From here you can access a map to quickly travel to a previously visited point of interest, check mail, make phone calls, and other things.

Lets talk about, talking. When you hold a convo in the game you'll have a choice of three different things you can say or ask, the options may decrease as you continue to talk. Now one big thing to note is that in the World Order you are only allowed to talk to a person for a certain amount of time each day before you must leave and wait til the net day. This makes picking the right option an important step in helping solve the mystery faster. Also some characters you can approach in a different manner (i.e. Aggressive, Calm, Witty etc.) pick the wrong approach you may lose your chance to talk with that person til the next day.

The game plays non-linear, which will allow you to accomplish what you want in the order you feel like it. Granted you need to learn certain information to unlock access to new information. The game isn't usually much help in deciding where you should go next. You can however at any time visit with your friend Sandra by calling her to set up a meeting. You are able to tell her what you have found so far and sometimes she can be helpful in giving you some tips as to what to do next. For the most part though you are left to your own to figure things out which makes some of the puzzles a HUGE pain as, at least for me, the secondary story puzzle gave no clues it even existed, or how to unravel it.

Note too that Phoenix doesn't work all day and night, after around 5pm she'll head home and stop work most days. You can however go out to some locations and certain characters you will only be able to speak to at night making work go into the night.

Voices
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every sound you make

A bit on the voices, to say they were great would be to lie, and to say they were terrible would be to....lie. Overall they are hit and miss, some of the characters will be painful to listen to, their voices are just that terrible. Other characters you'll actually start developing a hatred towards due to how great they did their voice roles (yes there was one character who got on my nerves so bad). Most though fall into an average to above average range. They don't help make the game better, but it didn't hurt the game too much in my mind.

Replayability
replaying an adventure game?!

Pretty much little, unless you wipe your mind clean so you forget the whole story its kind of pointless to go through the whole thing again. The only benefit is you can get a higher HDI if you were to do better but is a meaningless number worth it that much?

Conclusion
what endings are made of

Overall i really enjoyed playing Culpa Innata, it wasn't perfect but would you expect a perfect game? Let alone one from a small brand new Turkish company? It is a game with a very good story, a good cast of characters, an interesting concept and overall worth the money spent (especially as at the moment of the review its selling for $4.99 on Steam). If you are looking for a good adventure game, i recommend you pick up Culpa Innata. A bit of a post note, but there will be a Culpa Innata 2 coming out, though no word from the developers as to when it will be released.

Lastly if you do pick up the game and have troubles with something, head to the Steam Forums and not the Official website. LMac has usually been on the Steam Forums often answering many of the questions from fans and giving updates.

Score:
Graphics: 65
average, nothing special
Gameplay: 75
fun, simple point and click, lack of direction
Story: 90
enjoyable story, interesting twists, pretty good flow
Voice: 65
some good, some bad, certain characters too robotic, others are great
Replayability: 1
Unlikely you'll play again unless you forget how it goes

Teamplayer Rating: 80 (B)
Tells a good story, plays well, decent voice acting, average graphics

System Requirements
Minimal requirements

* Windows 2000, XP, Vista
* Intel Pentium III 800 MHz, AMD Athlon XP1600+
* 512 MB System RAM
* 128 MB Video Card
* DirectX 9.0c
* Windows Compatible Sound Card
* 3.5 Gb free hard drive space
* DVD Player

Recommended Configuration:

* Windows 2000, XP, Vista
* Intel Pentium IV 3.0 GHz, AMD Athlon 64 3700+
* 1024 MB System RAM
* 512 MB video Card
* DirectX 9.0c
* Windows Compatible Sound Card
* 3.5 Gb free hard drive space
* DVD Player

My Computer Specs
* Windows Vista
* Intel Core 2 Duo 1.83GHz
* 4GB Ram
* NVIDIA 8600M GT
* DirectX 9.0c
* Realtek HD Audio
* 187GB hard drive
* DVD Player

Note: DVD player not required for digital downloads