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Thread: PuG - dod_caen_b07 - 3/10/12 - 9PMCST
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03-10-12, 11:10 PM #31Re: PuG - dod_caen_b07 - 3/10/12 - 9PMCST
Standard Disclaimer: 150% of what I say is bullshit.
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03-10-12, 11:11 PM #32
Re: PuG - dod_caen_b07 - 3/10/12 - 9PMCST
It's been added to the PuG Notice even http://www.teamplayergaming.com/day-...tice-pugs.html
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03-11-12, 08:11 AM #35
Re: PuG - dod_caen_b07 - 3/10/12 - 9PMCST
Just Because I'm sure this is the question everyones wondering about, I did boot up 1.3 to check out Caen and the horse did not have any dangley bits.
Also Fire Alley Axis side had one more area you could blow up.
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03-11-12, 09:07 AM #36
Re: PuG - dod_caen_b07 - 3/10/12 - 9PMCST
PLEASE DO MAKE IT EXCLUSIVE, so I don't make the mistake of playing again.
I had no plan on playing in the first place. I was asked at the last second to play and even had to install the game on the fly. Never played a Teamplayergaming DOD pug before. If I knew I had to stay the whole time I would have turned it down.
DOD uninstalled again.
BLTribe of Bob
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03-11-12, 10:21 PM #40
Re: PuG - dod_caen_b07 - 3/10/12 - 9PMCST
Yes, but a PuG is a PuG regardless. Just like a 5v5 in CS:S. Would you assume that you could just drop out of a CS match too?
Last edited by Guyver; 03-11-12 at 10:23 PM.
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