View Poll Results: Yes or No

Voters
29. You may not vote on this poll
  • Yes I want to be able to build a vehicle.

    16 55.17%
  • No leave it like it is

    13 44.83%
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Thread: Craftable Bike/ Mosqitoe

  1. Registered TeamPlayer BuddyLee.'s Avatar
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    #41

    Re: Craftable Bike/ Mosqitoe

    Yes give money some value. I emassed 15k and then stopped. Everything I need can be found by searching.
    Tribe of Bob

  2. Registered TeamPlayer Kill8ox's Avatar
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    #42

    Re: Craftable Bike/ Mosqitoe

    Leave it as it is then!
    No use for motorcycles as it will change the way the game is played,spawn locations are close to any place on the map and it will damage the PvP aspect of the game if you respawn jump on the motorcycle and rush back to the place you were killed.

    Change my vote to NO!

  3. Registered TeamPlayer Merritt's Avatar
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    Gamertag: Slick54978 PSN ID: dslayer30 Steam ID: Merritt8 Merritt's Originid: Merritt8
    #43

    Re: Craftable Bike/ Mosqitoe

    Quote Originally Posted by LAYGO View Post
    Agreed. Since I know its for the motorbike, I'd prefer to wait until we get the pedal bike. Can I change my vote?
    Done



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  4. Registered TeamPlayer Merritt's Avatar
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    Gamertag: Slick54978 PSN ID: dslayer30 Steam ID: Merritt8 Merritt's Originid: Merritt8
    #44

    Re: Craftable Bike/ Mosqitoe

    Quote Originally Posted by moving-target View Post
    same
    Done


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  5. Registered TeamPlayer Merritt's Avatar
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    Gamertag: Slick54978 PSN ID: dslayer30 Steam ID: Merritt8 Merritt's Originid: Merritt8
    #45

    Re: Craftable Bike/ Mosqitoe

    Quote Originally Posted by Vlade.the_medic View Post
    I voted yes because I thought it was for a pedal bike I too would like mine changed to no.
    Done



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  6. Registered TeamPlayer Merritt's Avatar
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    #46

    Re: Craftable Bike/ Mosqitoe

    Quote Originally Posted by Kill8ox View Post
    Leave it as it is then!
    No use for motorcycles as it will change the way the game is played,spawn locations are close to any place on the map and it will damage the PvP aspect of the game if you respawn jump on the motorcycle and rush back to the place you were killed.

    Change my vote to NO!
    Done


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  7. Registered TeamPlayer Ace22's Avatar
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    #47

    Re: Craftable Bike/ Mosqitoe

    Considering a no vote if the winds continue to change.

    I thought this was what people wanted and I voted to go along with it. I've tried to just share what's possible and left my honest opinion out bc I though it was unpopular.

    Without a significant cost associated to crafting/buying this I think it just waters things down. If people were on board for a substantial cost I'd see no issue. I think it'd help server economy being able to buy these as "rentals".

    I still think we need to lower the vehicle count and reduce the towing choppers in favor of the ones that tow less ie little birds. Also, reduce the Hemmitts in favor of small cars bc of the their destructive capacity.

    My ideal situation;
    I'd go even one further thinking that we should remove vehicle trading from the store or significantly nerf their prices. Reduce the fact that the best way to build a bank account is to sell the excess cars on the map. We could actually build a working economy if we did this. Stock traders with stuff people want to buy. People would actually sell loot, finding gear and taking it to the traders would be a thing. But when a car is 1500 crypto and a gun is 50. No one's wasting time collecting/selling weapons = broken economy. Then, stock motorbikes +other things there, so if people are lacking transport they can get some from a trader. It'd despawn on restart. This keeps the "I wanna spawn in and instantly be able to get a vehicle" people happy, but makes them work for it at the same time. It gives people something else to do in the game (aka build up their bank account) via looting and selling - not just finding cars (that are in overabundance).

  8. Registered TeamPlayer LAYGO's Avatar
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    #48

    Re: Craftable Bike/ Mosqitoe

    Quote Originally Posted by Ace22 View Post
    My ideal situation;
    I'd go even one further thinking that we should remove vehicle trading from the store or significantly nerf their prices. Reduce the fact that the best way to build a bank account is to sell the excess cars on the map. We could actually build a working economy if we did this. Stock traders with stuff people want to buy. People would actually sell loot, finding gear and taking it to the traders would be a thing. But when a car is 1500 crypto and a gun is 50. No one's wasting time collecting/selling weapons = broken economy. Then, stock motorbikes +other things there, so if people are lacking transport they can get some from a trader. It'd despawn on restart. This keeps the "I wanna spawn in and instantly be able to get a vehicle" people happy, but makes them work for it at the same time. It gives people something else to do in the game (aka build up their bank account) via looting and selling - not just finding cars (that are in overabundance).
    I'm ok with this. No one really is using a HEMMT. I don't think they should be eliminated though.

    I do think that flipping the prices would drive that economy though. Make guns worth selling. Give them value based on use. Ones people really like should be more expensive. Remember what a HK417 SD Sniper cost? Yet everyone was carrying one.

    I do kinda like stocking an infinite amount of eBikes on traders that disappear. Kind of like a tourist town bike/scooter rental thing . . .
    oh hai


  9. Registered TeamPlayer DMoss's Avatar
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    #49

    Re: Craftable Bike/ Mosqitoe

    Alright, lets look at the server. Rarely is there more than 7 people on, even at peak hours we're seeing 11-12 people, and some nights 5 at peak hours. More people, more fun. People want fun scripts...
    Last edited by DMoss; 03-13-15 at 02:52 PM.
    Likes maximusboomus liked this post

  10. Registered TeamPlayer LAYGO's Avatar
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    #50

    Re: Craftable Bike/ Mosqitoe

    Quote Originally Posted by DMoss View Post
    Alright, lets look at the server. Rarely is there more than 7 people on, even at peak hours we're seeing 11-12 people, and some nights 5 at peak hours. More people, more fun. People want fun scripts...
    Yesterday was slow, but we were seeing like 20-25 people, lots of new connects lately.
    oh hai


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