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Thread: Old School Day of Defeat Map Conversions

  1. Registered TeamPlayer
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    #1

    Old School Day of Defeat Map Conversions

    Converted dod_chemille to a color map.

    I also converted dod_sturm to a snow map. It has snow of course, a few custom textures of my own, custom.wads, and a few model reskins.

    I am also in the process of building an entire new map from scratch, I'm into it about 4 months now.





  2. Registered TeamPlayer
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    #2

    Re: Old School Day of Defeat Map Conversions

    ewwwwww

  3. Registered TeamPlayer Panic's Avatar
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    Old School Day of Defeat Map Conversions
    #3

    Re: Old School Day of Defeat Map Conversions

    we can help!

    there is a TTP mapping organization, headed by me, I'll post more details later

  4. Registered TeamPlayer
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    #4

    Re: Old School Day of Defeat Map Conversions

    Well, you have to realise these are HL1 maps, I don't know if you guys play other than HL2 Mods.

    What the HL1 and 2 communities need is map building cooperation, to keep it alive. Good maps take a long time to build, and is very time consuming. If mappers got together, and shared there prefabs, textures, and or helped work on maps as a group, you would see alot more quality maps come out sooner, than later, like a central league of mappers.

    Modding and mapping, are what keeps the games you play alive alot longer.

    I have not worked on any HL2 based maps as of yet, but I'm sure the transition to it would be similliar.

  5. Registered TeamPlayer Panic's Avatar
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    Old School Day of Defeat Map Conversions
    #5

    Re: Old School Day of Defeat Map Conversions

    [quote=WW2-WARDOG ]
    thats the idea of the group...

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