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Thread: Map Rotation

  1. Registered TeamPlayer SmokenScion's Avatar
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    #21

    Re: Map Rotation

    Quote Originally Posted by HungerForce View Post
    The maps in BF 3 are smaller. I hopped onto 2142 the other night (Trying to get my damn veteran status for the damn dogtag!) and It took me... It felt like ten minutes to have to walk from one capture point to another, but that might just be because there is limited sprint. But, no, it felt much slower, compared to some of the "larger" maps in BF3, like Gulf of Oman.
    Maps are actually larger in BF3 than all other games, BF3 vehicles just move faster.

  2. Registered TeamPlayer SpiritOfF1re's Avatar
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    PSN ID: Splintrr Steam ID: SpiritOfF1re SpiritOfF1re's Originid: Runehearte
    #22

    Re: Map Rotation

    Uhh, I don't think so

  3. Registered TeamPlayer SmokenScion's Avatar
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    #23

    Re: Map Rotation

    Quote Originally Posted by SpiritOfF1re View Post
    Uhh, I don't think so
    https://twitter.com/#!/gustavhalling...25717743394817

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    #24

    Re: Map Rotation

    I'm pretty sure they are including the grey area that aircraft can fly in but no infantry can venture into. Plus, the size of the map is kind of a moot point when you stick all of the flags right next to each other.

  5. Registered TeamPlayer chray00's Avatar
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    #25

    Re: Map Rotation

    Quote Originally Posted by SmokenScion View Post
    Maps are actually larger in BF3 than all other games, BF3 vehicles just move faster.
    come on dude, you know damn well its bs. The maps might be bigger, but the flags are all clustered in the same area, making the actual playable area of the largest bf3 maps smaller than the average bf2 or 2142 maps

    I wish we had maps such as fushe pass, daquin oilfield, operation cleansweep or kubra dam... those were big maps

  6. Registered TeamPlayer SmokenScion's Avatar
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    #26

    Re: Map Rotation

    Quote Originally Posted by chray00 View Post
    come on dude, you know damn well its bs. The maps might be bigger, but the flags are all clustered in the same area, making the actual playable area of the largest bf3 maps smaller than the average bf2 or 2142 maps

    I wish we had maps such as fushe pass, daquin oilfield, operation cleansweep or kubra dam... those were big maps
    I present to the Operation Greasy Mullet. from AIX.

    Last edited by SmokenScion; 04-13-12 at 06:42 PM.

  7. Registered TeamPlayer MajorBrass's Avatar
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    #27

    Re: Map Rotation

    It should be noted that if we compare HC to Vanilla stats of the server as part of the decision to go HC or Vanilla, the camparison will be skewed because when the server ran HC it only had round per map. Tonight close to 15 people left when a second round of Karkand started. I think a lot of people in general do not like to play two rounds on the same map especially when the server polulation is low and the rounds take a long time.

  8. Registered TeamPlayer dex71's Avatar
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    #28

    Re: Map Rotation

    Quote Originally Posted by Mobiusxg5 View Post
    I don't know what the deal is in BF2 there was 2 round map rotation.. why can't it not happen in BF3.. are we blaming the teamstacking to change it back?
    BF2 is a different game.

    Two rounds work well in BF2, but suck in BF3 (except in Rush). I would vote to ditch the two rounds except for Rush and assault maps (and even those I could do without). Keep the rotation moving, and cut the losses of two rounds of Metro in half.

  9. Registered TeamPlayer Oozish's Avatar
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    #29

    Re: Map Rotation

    Quote Originally Posted by dex71 View Post
    BF2 is a different game.

    Two rounds work well in BF2, but suck in BF3 (except in Rush). I would vote to ditch the two rounds except for Rush and assault maps (and even those I could do without). Keep the rotation moving, and cut the losses of two rounds of Metro in half.

    Please keep 2 rounds for RUSH; 1 round RUSH map would be STOOPID'
    "Political Correctness is a cancer to our Society and a Direct Threat to our free speech," The Oozish One

  10. Registered TeamPlayer SmokenScion's Avatar
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    #30

    Re: Map Rotation

    Quote Originally Posted by Oozish View Post
    Please keep 2 rounds for RUSH; 1 round RUSH map would be STOOPID'
    can't change rush.

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