View Poll Results: Game Setting

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  • Custom

    17 34.69%
  • Hardcore

    10 20.41%
  • Vanilla

    6 12.24%
  • I fucking hate you Tenrou STFU ALREADY!

    16 32.65%
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Thread: Lets Talk Server Settings Again

  1. Registered TeamPlayer Tenrou's Avatar
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    #81

    Re: Lets Talk Server Settings Again

    Does the health adjustment settings allow for lets say 81 HP? The reason is if we do 81 it means that only one weapon will be one shot killer.

  2. Registered TeamPlayer ZoranDaWicked's Avatar
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    #82

    Re: Lets Talk Server Settings Again

    81....61 does not matter. As a HC player, I'm so used to how long it takes to put someone down. To many times tonight I let up and got dead. lol
    "Look at me once means trouble, twice means death"

  3. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #83

    Re: Lets Talk Server Settings Again

    Quote Originally Posted by ZoranDaWicked View Post
    81....61 does not matter. As a HC player, I'm so used to how long it takes to put someone down. To many times tonight I let up and got dead. lol
    You're just going to have to adjust your play style then. We're not going to change the server to suit your shortcomings. The only reason we ran hardcore was to compensate for EA/DICE's shortcomings.

  4. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #84

    Re: Lets Talk Server Settings Again

    Quote Originally Posted by Tenrou View Post
    Does the health adjustment settings allow for lets say 81 HP? The reason is if we do 81 it means that only one weapon will be one shot killer.
    Not ready to address the soldier health issue yet. One thing at a time.

  5. Registered TeamPlayer maximusboomus's Avatar
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    #85

    Re: Lets Talk Server Settings Again

    Honestly was having the same issue as zoran, I'd unload into them and then stop, they'd still be upright! So I was poised to leave because I want hitting my stride, then Tenrou global chatted it was custom... I was basing my view of the server settings on vanilla. I adjusted playstyle, and it went much better! I am liking being able to dodge gunfire instead of instant kill!

    Explains why my 870 sucked last night!


    Sent from your mind.
    http://www.teamplayergaming.com/image.php?type=sigpic&userid=6279&dateline=1274458  788


  6. Registered TeamPlayer Tenrou's Avatar
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    #86

    Re: Lets Talk Server Settings Again

    People who complain about health need to know a few things. In normal mode with most weapons (assault type damage) the max number of hits you must make to drop a target is 5 vs in hardcore it's 3 we are talking about 2 bullets. In close range 0-10 meters in normal it's 4 and in HC it's 3 a difference of 1 bullet! Sniper rifles (besides semi) do 80 - 59 damage which is why they one shot kill at almost any range of engagement (60 hp HC vs 100 normal). So your probably asking yourself why am I wasting 1/2 clip to take people down!? RANDOM BULLET DEVIATION means that unless your bursting very well you could be missing your target by feet. This game uses a balance of random bullets and lighter recoil to balance gun fights. If you aren't leading properly and dropping the hammer on moving target you are missing. How I know this what most of you are doing because I can hear you firing at me. There is never a pause you see me and drop the hammer and wonder why I have enough time to get away and then reset my suppression and fire back at you.

    I noticed something great about going back to 100 hp i could actually plan attacks on MCOMS! My squad mates weren't dying as fast so we could actually plan and execute. Last I checked TPG was about team play and coordination. I saw plenty of that last night especially when it came to rush maps. Also saw a lot less snipers (with high power scopes) out there since it actually requires a level of skill now to make a one shot kill. Over all I'm having a lot more fun because the game is balanced for 100 hp not 60. This isn't ARMA or some real life battle simulator it's an arcade shooter that needs game balance.

  7. Registered TeamPlayer Oozish's Avatar
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    #87

    Re: Lets Talk Server Settings Again

    Good post, thanks Tenrou.
    "Political Correctness is a cancer to our Society and a Direct Threat to our free speech," The Oozish One

  8. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #88

    Re: Lets Talk Server Settings Again

    The AK server is now setup with our custom settings.

  9. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #89

    Re: Lets Talk Server Settings Again

    Keep meaning to ask. Has anyone noticed the team scramble happening when there are lop-sided games? It was only enabled on the regular server and I just enabled on the AK server when I converted it to custom settings.

  10. Registered TeamPlayer SovietDooM's Avatar
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    Steam ID: 76561197995394916 SovietDooM's Originid: SovetDooM1
    #90

    Re: Lets Talk Server Settings Again

    Yes I've seen the scramble happen around 5 times I think. I saw a 400 ticket blow out for team 2 turn into a 200 ticket blow out for team 1. Then it switched again and things evened out. Does team scramble ensure no blow outs, no. Does it make sure its not the same team round after round, yes. Typically its a blow out for A side, then a blow out for B, then a real good round.
    Dispatch the DooM

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