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Thread: BF4 Update Today
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06-03-14, 08:45 AM #1BF4 Update Today
Changelog, with key features in red:
We've started rolling out a new Battlefield 4 update for PC. A short period of downtime is expected with this update.
All update details below.
June 03 PC Game Update Notes:
- Improved/reduced explosion induced camera shake
- Character collision improvements
- Fix to reduce object damage mismatch between client/server.
- Fix explosion packs not being able to be shot sometimes
- Improvements for client side packet loss
- Client crash fixes
- AMD Mantle multi-GPU improvements
- Carrier Assault game mode reports bug fix
- High Frequency Network update
-Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
-Added option to control client side update rate setting"In matters of style, swim with the currents... in matters of principle, stand like a rock."
-Thomas Jefferson
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06-03-14, 09:34 AM #3
Re: BF4 Update Today
Thumbs up for the camera shake part. I always thought that it was way too aggressive with that. If an explosion happened anywhere within 50 of me, my whole world would shake like a volcano was about to blow.
Last edited by Option hunter; 06-03-14 at 09:36 AM.
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06-03-14, 09:09 PM #5Re: BF4 Update Today
God damn. I have the high-frequency setting up at High, and holy shit does it make a difference. You shoot someone, you get immediate feedback. I only traded twice, but it always felt like we got each other fair and square (ie wasn't latency's fault). Also only got killed around a corner once, but my killer did have a particularly good angle, so maybe I was wrong.
Overall, I'm very happy now."In matters of style, swim with the currents... in matters of principle, stand like a rock."
-Thomas Jefferson
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06-03-14, 10:25 PM #8Re: BF4 Update Today
So far nothing on client side. I'd expect, though, that increasing your tickrate demands robust upload/download speeds. I fortunately have both.
There is a bit of model twitching when someone has a higher ping than you, or is using a different tickrate, but it doesn't seem to affect hit registration that much."In matters of style, swim with the currents... in matters of principle, stand like a rock."
-Thomas Jefferson
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06-03-14, 11:12 PM #9
Re: BF4 Update Today
With so much going on in BF4 that is to be expected. When they added huge destruction events or the so called levelution they had to cater to a lot of the worlds lack of proper internet infrastructure (I could go into some reasons as to why that is but that would take to long) for this games demanding up/down requirements that is why the tick rate isn't as high as other games. In the end this should allow players with a high up/down to get their moneys worth and hopefully put a stop to the ridiculous advantage that high pingers get.
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