Results 1 to 10 of 38
Thread: bringing a knife to a gunfight.
-
09-06-07, 07:03 AM #1
bringing a knife to a gunfight.
Well, after spending most of the evening getting whored, I have two "questions:"
How the hell can someone run directly into a hail of heavy MG bullets with a knife out, and nab my tags from 10 feet?
I understand lag and player models and the distance thing, but I don't get how I can be laying into someone with a big nasty gun, and they just keep running right at me with a knife out. Is this standard practice? Does the BF2 engine not slow players taking damage like Source does? Why do they even give you a sidearm if your knife is a better option from any direction of attack?
Second one, how can I increase my kill rate with the HMG? I got the crouching/prone before firing, I can control the recoil and heat to keep the thing focused, but I'm still getting out-gunned by medics with a Voss, even at medium range.
I know the first is just a gripe, and that I'm going to have to get used to it, but the second is an honest question. Is aiming for the head the worthwhile solution, or is there another tactic that will have me spending fewer bullets on each target?
-
09-06-07, 07:07 AM #2
Re: bringing a knife to a gunfight.
BF2 is more accurate and less realistic with the accuracy of the weapons. 2142 aiming for the head is insanely hard being that it's extremely fast passed game play and you really don't have time to make that kind of shot and judgement. The Voss is the most accurate weapon in the game, but does the least damage of all the weapons minus the pistol, it just fires extremely fast giving it the advantage.
-
-
09-06-07, 10:35 AM #4
Re: bringing a knife to a gunfight.
Yeah. I hate it even more when they get between you and another squad member and you are forced to either lose your tags or risk getting a TK while shooting. Either one is bad.
As for the HMG, i find aiming for the head is actually pretty poor with that gun. With the accuracy being somewhat low, especially the first few shot, I often find it better to aim right for the dead center of the chest. That way stray bullets can hit the head arms and lower torso rather than only the bullets that are firing low hitting at all in the case of aiming for the head.
-
09-06-07, 11:22 AM #5
Re: bringing a knife to a gunfight.
Originally Posted by QuickLightning53
-
09-06-07, 11:28 AM #6
Re: bringing a knife to a gunfight.
The HMG is my favorite weapon. First off, I rarely go prone but always crouch when firing. Second, I aim for the middle of the body and let the natural upward walk take me to the head. THat is a short burst and then I move the crosshairs down the body and start again. Two bursts of fire will kill someone at 100% health. At long range I pepper the area of the enemy and just ry to get multiple hits. Not good for accuracy but it gets the job done.
Happy hunting.
-
09-06-07, 11:48 AM #7
Re: bringing a knife to a gunfight.
The Ganz is my favorite weapon also. It's just a learning curve compared to the others. These guys all beat me to it though, the secret is to aim for the chest. The natural spread of the bullets will take care of the rest, like headshots. If you aim too high, the majority of your shots will miss.
As for the knife, there is some kind of funky hit box thing with it. If your standing too close you can actually miss while burying your knife in someones head, but if you take a step back, bam they die. Its not huge , but there is a sweet spot in distance. It makes it look sometimes like they shouldn't have been able to kill you, but it is what it is. I think you can find that distance the best by swinging at a wall and seeing how close you get to it before you stop making contact. At least I think I heard you could find the distance that way, i've never actually tried.
-
-
09-06-07, 08:20 PM #9
Re: bringing a knife to a gunfight.
You have to remember that it's a *Heavy* Machine-Gun. HMGs aren't designed to be fired on the run. They're designed to be fired from a stationary position, as indicated by the bi-pod that is on each HMG. Hence, also, the big clip, as it's a supressing weapon with increased lethality to any group of fools that are silly enough to charge an HMG user through a choke point when he's 20 feet away.
I'd recommend finding a good spot that watches a choke point from medium distance and laying into anything that tries to come at your defensive position. That was exactly what the HMGs were designed for.
-
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks