View Poll Results: What is the better ultimo-tank?

Voters
21. You may not vote on this poll
  • Goliath, Hands down

    2 9.52%
  • Goliath is marginally better

    0 0%
  • They are about even

    1 4.76%
  • Land Raider is marginally better

    2 9.52%
  • Land Raider, hands down

    11 52.38%
  • I have no idea what a Land Raider/Goliath is.

    5 23.81%
Page 3 of 14 FirstFirst 1234567813 ... LastLast
Results 21 to 30 of 136

Thread: Ultimate Armor

  1. Left 4 Dead
    Join Date
    03-23-09
    Posts
    1,883
    Post Thanks / Like
    #21
    Quote Originally Posted by Left56019dead View Post
    too long...
    i wanted it o be worth it. and whats wrong with a long post.
    i know there is something wrong with a small post.

    anyways i added three more ideas..
    writin in blue.

    if anyone else has a good idea I will add it
    [SIGPIC][/SIGPIC]

  2. Junior Member
    Join Date
    07-12-09
    Posts
    41
    Post Thanks / Like
    #22
    It would also be cool to see some randomly generate "scenery skins", e.g. randomly placed graffiti, blood stains, or maybe even corpses.

  3. Smoker
    Join Date
    06-29-09
    Posts
    841
    Post Thanks / Like
    #23
    I like the idea about random car alarms: it sucks when people deliberately set off the alarm from afar and then camp in a corner (particularly on DA2, where you can shoot it from a rooftop).

    Breakable floors is a good point too and water should definitely slow both the survivors and the infected down.

    I don't know if there's much point in having a new SI just for people who speed rush ahead though: surely a hunter/smoker could do the same job?

    My idea for a new special infected would be "The Flamer": a mutated, bulky zombie in a hazmat suit, with a flame-thrower. It'd be impervious to fire (so no moly/fire bullet damage). It'd have to be played a bit like the boomer: attacking from round corners/ jumping down from ledges etc,, and could set the survivors on fire (doing the same amount of damage as a molotov). It could also be used tactically to set other SI on fire, so that they deal more damage.
    RIP Mike Starr

  4. Devious Tyrant
    Join Date
    05-19-08
    Posts
    321
    Post Thanks / Like
    #24
    I for one would like to see the infected survive for a short while on fire and still be dangerous, like they are on expert and do slightly more damage. It's a pity that it's only on expert because no one is particularly interested in being hit for 20 damage from a non-flaming infected.

    Also, don't feed the trolls.

  5. Rob Zombie
    Join Date
    04-07-09
    Posts
    599
    Post Thanks / Like
    #25
    I like the ideas, put them on the steam forum aswell, you will probably get a lot of Nerd Rage directed at you but it's the place valve reads the most. (I think)
    "This is why we have guns!"

  6. The Subjugator
    Join Date
    01-06-09
    Posts
    1,061
    Post Thanks / Like
    #26
    I like the idea of a Seeker, an Infected who is unseen until the last moment and silently stalks the Survivours, picking off stragglers.

    I think that idea would encourage more teamplay, picture the scenario...

    GraviteMan: Okay, let's take it easy in this game. We don't know what to expect from the new Infected types.

    XxCrUsAdArxX: lol scrw dat im gettin 2 teh saefrum 4 moar points! *runs off ahead of his team, only to get chased and ripped to shreds by the Seeker.*

    XxCrUsAdArxX: WTF!!11one+eleven=twelve!!1 dats haxx imma joyn teh boycotars
    Whilst playing Penumbra...

    Parlock: I CAN HEAR IT.
    Dead Prodigy: HIDE.
    Parlock: I AM.
    Dead Prodigy: DON'T LET IT SMELL YOUR FEAR.
    Parlock: IT DOESN'T NEED TO SMELL MY FEAR, I SHAT MYSELF.
    [SIGPIC][/SIGPIC]

  7. Chicago Ted
    Join Date
    02-04-09
    Posts
    4,010
    Post Thanks / Like
    #27
    Quote Originally Posted by Dead Prodigy View Post
    I like the idea of a Seeker, an Infected who is unseen until the last moment and silently stalks the Survivours, picking off stragglers.

    I think that idea would encourage more teamplay, picture the scenario...

    GraviteMan: Okay, let's take it easy in this game. We don't know what to expect from the new Infected types.

    XxCrUsAdArxX: lol scrw dat im gettin 2 teh saefrum 4 moar points! *runs off ahead of his team, only to get chased and ripped to shreds by the Seeker.*

    XxCrUsAdArxX: WTF!!11one+eleven=twelve!!1 dats haxx imma joyn teh boycotars
    Mobster09: Hum dee durrm durr.
    Quote Originally Posted by David Lynch
    It's such a sadness that you think you've seen a film on your fucking telephone. Get real.

  8. Left 4 Dead
    Join Date
    03-23-09
    Posts
    1,883
    Post Thanks / Like
    #28
    Quote Originally Posted by LightsAndNoise View Post
    I like the ideas, put them on the steam forum aswell, you will probably get a lot of Nerd Rage directed at you but it's the place valve reads the most. (I think)
    yah i might do that, im never on Steam forums to much though (for the fact that its based around PC users and)
    [SIGPIC][/SIGPIC]

  9. Left 4 Dead
    Join Date
    03-23-09
    Posts
    1,883
    Post Thanks / Like
    #29
    I added more,
    points written in blue are new ideas..
    these ideas are just ideas.
    [SIGPIC][/SIGPIC]

  10. Just getting started
    Join Date
    07-08-09
    Posts
    8
    Post Thanks / Like
    #30
    I like the idea of breakable floors, ladders, and stairs.
    I should add that it would be even better if it separates the team.

    For example: The team of four moves up a ladder. The ladder breaks leaving two behind.
    So that means two would be at the top of the ladder and two would be at the bottom. They can eventually rendezvous at the end of the building or something.

    I hate the fact that the four are always together. Making some kind of separation would put fear into them. For me, I'm not even scared when I have three other people with me. But when I have one person with me, I'm not gonna be the one dying!

    You get what I'm sayin?!
    [SIGPIC][/SIGPIC]

Page 3 of 14 FirstFirst 1234567813 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title