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Thread: BF2 once again!
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03-08-08, 06:37 AM #1
BF2 once again!
I got another copy of BF2 (thanks to a friend) so I am back to playing again. I was on last night and had a good ol' time. Look I am very sorry about the ass kicking. I hope the rest of your time playing with me is more pleasurable.
my BF2 handle is Akki666 not TooMuchDamage. Cheers!
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03-08-08, 03:09 PM #3
Re: BF2 once again!
haha, maybe. It was really cool, BrokenApe and I were on and someone (i forget who I was still working out my key mapping and mouse sensitivity) invited us to stop by the forums, so I took his advice and here I am.
Ill throw down some rounds tonight again when I get off work.
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03-08-08, 08:08 PM #6
Re: BF2 once again!
Originally Posted by jabberwock
Hey whats in a <A href="http://rut.org/cgi-bin/j-e/dosearch?...kki&I=on&IK=on
">name</a> any ways?
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02-14-11, 06:09 PM #10
Tanks in L4D2 unaffected.
Hey, me again.
So I was playing L4D2 the other day and had some fun on the Sacrifice as I got control of the tank. Good fun, but I noticed that after the L4D update, L4D2 tanks are just as slow when on fire that they've always been.
I already knew that Valve was focusing on the first game with this update so I'm not too surprised, but to me it still not really fair as there is no reason for tanks in the second game to have their speed cut while the tanks in the first game are left unchanged.
It really bugs me because I find myself playing the second game a little more than the first one. I'm all for the first game getting attention now, but tanks and fire was a problem in both games. If you're going to fix that for one game, why not the other?
Discuss.Parlock: I'm sorry, I'm an idiot who can't read XD.Teenracer6: I hate salt, it's too salty.Parlock: Taking in TP's sweet, sweet buttsweat didn't make me gag
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