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Thread: Maps
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03-15-08, 09:13 PM #1
Maps
Wake Island is the second one I like.Karkand is tied with Gulf of Oman.I hate Kubra Dame and clean sweep. The reason why is that because I dont know why but it stands still. Another one I hate is on Spec Ops is Devils Perch. I have to switch from Night vision to non nightvision to see the enemy. I HATE IT!!!!!!
I havent played Euro Forces but the map Smoke Screen lokes good.
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03-15-08, 09:19 PM #2
Re: Maps
We have a thread for this already. You can state your opinions here http://www.texasteamplayers.com/index.php?topic=27399.0
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04-06-11, 05:21 PM #3
What New Weapons Would You Like to See in L4D3?
Hypothetically speaking, if there were a L4D3, which (new) weapons would you like to see that aren't already in L4D2?
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04-06-11, 06:40 PM #5
Wasn't there just a thread about this specific topic? I'll look into it later.
Regarding weapons, L4D seems to be following a "less is more" policy so only a few guns would be nice. Maybe for Tier one, we could get Lever action rifles and double barrel shotguns or something else rather basic; as for Tier two, I would like some more "exotic" rifles and shotguns like FN F2000, really it depends on the environment; a foreign gun shouldn't have much of a place if the game is still taking place in the US.Parlock: I'm sorry, I'm an idiot who can't read XD.Teenracer6: I hate salt, it's too salty.Parlock: Taking in TP's sweet, sweet buttsweat didn't make me gag
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04-06-11, 06:47 PM #6
Perhaps some tier 2 SMGs. Like an improved MP5 for all copies, and a P90. I had the idea that they both could have 480 reserve ammo, but the MP5 would have 50 per clip and do 30 damage per bullet; the P90 could have a clip of 60 with 28 damage per bullet, but it would be less accurate with moving. In L4D2 regular Uzis do 20 damage, or 25 for the silenced Uzi, and the M16 does 33.
A revolver of some sort would be cool. Perhaps a clip of 6, and it does slightly less damage than the Magnum, and is a lot less accurate, but allows you to reload each individual bullet, and can stun/deafen special infected when they are shot?
Double barreled or sawn off shotgun would be welcomed too.
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04-06-11, 07:57 PM #7
It's a zombie apocalypse but we got all these advanced weaponry. I would prefer to see some homemade instruments or hardware appliances used to fight the infected for once.
Nail gun, kitchen knife, oil drum to create an oil slick to make zombies trip over stuff like that.
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04-06-11, 08:24 PM #8
I got some ideas, but my main one is adding a tier below tier 1 guns, a "tier 0" if you will. I'll list them when I come back later tonight, stay tuned!
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04-07-11, 01:15 AM #9
YOU want to play Dead Rising..
_________________________________
As for what weapons i'd like to see.. A uhm Flamethrower would be nice?
just like the Chainsaw it burns fuel..
I'd make l4D 3 truely a sequel though.. Those useless gas cans we find and can set on fire.. i'd like to see them USEABLE like uhm.. to refuel flamethrower / chainsaw.. AND I'd like to take something straight out of Dead Rising And make melee weapons Breakable after so much usage.
Next.. I'd like to see the game be 100% RANDOM.. as in time of day, path we have layed out for us and EVERY SINGLE ITEM..
(minus the starter health kits) Other then that... If Your EXTREMELY unlucky.. Every item on the map could all end up being pistols.
You get the idea..
I'd Also like to see A Hell of a lot more weapons, guns, melee, even VEHICLES
seriously.. It pisses me off to pass 500cars in a campaign but my survivors are too damn stupid to get in one and mow down zombies??
Course We'd have to have some zombies who can easily destroy vehicles too
but this IS left for dead 3 suggestions.. It needs to NOT feel like l4d 2 DLC..
-hunter On the Prowl
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04-07-11, 08:33 AM #10
I'd love to see a Sledgehammer and a Revolver personally.
I'm an idiot and I can't follow directions. So now I'm also banned.
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