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Thread: Last night
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03-22-08, 02:38 PM #11Re: Last night
No joke. I must say I personally am offended by all these topics. I am not an officer, so does that mean if i am on your team I am of no use? I find that insulting. Maybe it would help if you quit looking at the scoreboard and focused on helping those on your team get organized and put up a fight. But what do I know, my rank is made out of cloth?
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03-22-08, 02:45 PM #12
Re: Last night
You know what, just go ahead and lock it, no, delete the entire thing because I started this topic in a friendly environment just to be informative and was not meant to spark an attack on me and was also not meant to be offensive and in my personal opinion is not offensive because it is a simple statistic of numbers showing the big picture. I was not trying to accomplish anything but inform people because that's what you do in a forum.
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03-22-08, 02:47 PM #13Re: Last night
Nobody is attacking you. Here is my point though. Nobody has ever argued against the fact that sometimes the teams get stacked. So, in essence you are bringing evidence of something that has been discussed and proven many times over. What do you want to discuss about it that has not been beaten to death before?
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03-22-08, 02:49 PM #14
Re: Last night
This is part of the reason why I love PR so much. If you don't work with your squad as a team, it is ABUNDANTLY obvious, and NOT tolerated. Too bad EA didn't have enough foresight to have such an option in BF2. Too bad it took another company to come up with a system to ensure teamwork in a teamwork driven game.
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03-22-08, 02:58 PM #16
Re: Last night
Well it is about teamwork but that's not the bottom line, first you have to know how to play, as well as know where all the buttons are. Killing with jets and choppers really good isn't based on teamwork either. It's based on skill level. Oh and Civil, could you lock this please?
P00P
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03-22-08, 03:04 PM #17
Re: Last night
Every aspect of the game is based on teamwork. If that is not the case then let the enemy come and take your choppers and your jets and see how long your team lasts. Skill levels exist on both the ground and in the air and teamwork is also a skill level component.
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03-22-08, 03:06 PM #18
Re: Last night
I was playing that night, and earlier our side was getting annihilated. We were losing every round. It turned around, obviously. My question is why to we see the top of the leaderboard on one side, and the bottom of the other? Shouldn't you compare the top to the top and the bottom to the bottom? But as others have said, it is about teamwork, not rank. All rank shows is how long you play this game. Yes, a 3-star player is more than likely(not always!) better than a Sergeant, but if they don't play as a team, they will lose. I have seen the stacked team lose quite a few times.
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03-22-08, 03:26 PM #19
Re: Last night
Skill levels do exist on both the ground and in the air but skill level is much more easily attainable on the ground than in the air because it doesn't take long for the basic rifleman to get enough practice to be just as good as players who have been playing forever. The practice I refer to involve the players ability to react in a fast pace situation like spotting, proning, sighting, etc. These all take a bit of practice and alot of the times, players don't have it down perfectly till they are like sergeant or staff sergeant or above. (just estimating) As for the air, it takes a ton of practice to not get shot down by enemy pilots and to correctly place the bombs which I still can't do in TTP but can do like a charm in single player.
As far as the scroll bar goes, that was my bad, I realize now that it looks like I was trying to exaggerate the difference but that was not my intention. I was actually scrolling up and down on both and counting players just for curiousity reasons after defending the chinese HQ and waiting for the enemy to re-attack.
It just seems to me that it would be easy for a programmer to come out and create a file that designates the length of time you have played (rank) to a number and to just keep the averages the same on both sides.
I understand what everyone is saying about how they say it is only based on teamwork but I think that really starts after a player has gotten to a certain level in his playing experience.
P00P
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