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Thread: Comprehensive TACTICS

  1. Registered TeamPlayer AndrewTheYahoo's Avatar
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    #121

    Re: TACTICS: Effective anti-aircraft guide

    Oh, I have. There's nothing quite so terrifying to a A-10 pilot then the sound of that lock on out of nowhere...middle of the desert... from under a building... in a ditch....


    ssssssssss.....BOOM.

    What a great feeling.
    -- Yahoo

  2. Registered TeamPlayer Kelderos's Avatar
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    #122

    Re: TACTICS: Effective anti-aircraft guide

    Quote Originally Posted by pharrisonsg
    Quote Originally Posted by Kelderos
    I Disagree with The Wake Island Theory. The USSX Guns suck so bad its not funny, The IGLA can hit aircrafts if used correctly But the USSX 8 Missiles are nearly useless. All you have to do is Spin Twice and they are all gone, none will hit you at all. So if the J-10 Bombs the Island IGLA your Carrier is still doomed unless your dealing with one of those Dumb Pilots that fly in a straight line during a lock on or just fly straight up.
    Try telling that to the pilots I've shot down with the USSX guns....
    Usually When I have Either or Both of the USSX's firing at me, I just Corkscrew and Barrel Roll while Turning left or right a bit and every single Missile Goes past me. But we are just talking about the J-10, not the other "Fine" Selection of jets. But yea When I first Fly over I blow up one of them so very seldom do two ever get to fire their entire payload. But Yea lets see you shoot down the J-10 with the USSX while im flying =) Then you'll have swayed my oppinion, Not saying its not possible but those missiles are really inaccurate when Compared to the IGLA.

  3. Registered TeamPlayer AndrewTheYahoo's Avatar
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    #123

    Re: TACTICS: Effective anti-aircraft guide

    I do it every day, all day, a hundred times a map. The missles aren't the only angry part of that turret. And that J-10 doesn't make you a god.

    You just try to dive, and you'll have to swim through a spray of bullets thick enough to make you think twice about that ejector seat.
    -- Yahoo

  4. Registered TeamPlayer Kelderos's Avatar
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    #124

    Re: TACTICS: Effective anti-aircraft guide

    Quote Originally Posted by AndrewTheYahoo
    I do it every day, all day, a hundred times a map. The missles aren't the only angry part of that turret. And that J-10 doesn't make you a god.

    You just try to dive, and you'll have to swim through a spray of bullets thick enough to make you think twice about that ejector seat.
    Your right the J-10 Doesn't make you god, but I do think its gay and overpowered. Anyways Ill see you on the USSX sometime~

  5. Registered TeamPlayer AndrewTheYahoo's Avatar
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    #125

    Re: TACTICS: Effective anti-aircraft guide

    J-10's are cocky-pilot magnets. As Bird would say... Down down down into a burning ring of fire.
    -- Yahoo

  6. Registered TeamPlayer Yurigo's Avatar
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    Comprehensive TACTICS
    #126

    Re: TACTICS: Effective anti-aircraft guide

    USS Essex is <b>USELESS</b>. I usually kill them before they even get a lock on or see me, they are really low armored to begin with and their missiles can&#39;t hit jack poop if it landed in its face.... The J-10 is a missile deflector. Only luck can kill it for the most part. Stingers.... those damn things hit you regardless what you do most of the time, atleast one missile from it will hit... but the Essex... yeah, im agreeing with Keld on this one. And it dies before it even gets to do anything.

  7. Registered TeamPlayer AndrewTheYahoo's Avatar
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    #127

    Re: TACTICS: Effective anti-aircraft guide

    Negative... It may take more shoots, but the trick is to shoot them at the right angle.

    Yuri, fly by my Essex anytime. I&#39;ll give you a Texas sized welcome.
    -- Yahoo

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    #128

    Re: TACTICS: Infantry movement

    Well I am military. I&#39;m a SSG with 10 yrs in now. I know a lot about tactical movements. It would be easier for me to let you just read about that go typing some 1200 word forum reply. I am gonna supply a link to the infantry tactics manual. If you cant open this site let me know I can make a word document with key pointers and send it to you. hope this helps. http://www.globalsecurity.org/milita...y/army/fm/7-8/

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    #129

    Re: TACTICS: Infantry movement

    i forgot to ask in my last post. This may seem retarded but how do you roll once you hit the ground? The only stupid question is the unasked one!!

  10. Registered TeamPlayer nmeboat's Avatar
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    #130

    Re: TACTICS: Infantry movement

    i believe by hitting your side-step/strafe key (defaults=A/D) when going prone. it doesnt roll or anything in first-person, its just a 3rd person animation for that particular combo/action.

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