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Thread: Map Change Proposal for Conquest

  1. Registered TeamPlayer kyle700's Avatar
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    #31

    Re: Map Change Proposal for Conquest

    I think that it should be Two city maps in front, and then from there, rotate the types. And I dont see that the server crashs THAT much... It does crash though, but i think that that is the best idea
    Me: "But the Gunslinger is so much more fun..."
    Langrad: "We're here to win, not to..."
    Me: "Have fun?" "Hahaha"

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    #32

    Re: Map Change Proposal for Conquest

    I agree.

    Problem is, how many times in the last week or so has either server, titan or conquest made it (without an admin map change) past the fourth map in the rotation?


  3. Registered TeamPlayer joker23's Avatar
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    #33

    Re: Map Change Proposal for Conquest

    Change? We fear change.

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    #34

    Re: Map Change Proposal for Conquest

    mustafah has another soldier that he plays QUITE a bit more than mustafah
    (he has 2 heavies)
    so your link comparision doesn't mean anything really if you were trying to compare time
    just fyi
    Quote Originally Posted by investigater

    Also, for the record...... http://www.gametracker.com/server/72...ayer/Mustafah/
    http://www.gametracker.com/server/72...%5B%20Redeye7/
    I think Red has a leg to stand on as far as playing 2142 to your comment "And by your own admission you just began to connect to 2142 even more recently". Let it be and lets get this discussion under way!

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    #35

    Re: Map Change Proposal for Conquest

    no matter what map is the start map or the few ones there after -- they will get old due to crashes.....always has..

    the plan, at least when the server was mixed mode, was that at least monthly the maps were rotated
    to see the end cycle maps and to beat the doldrums of playing the first few maps over and over and over and over

    the bottom 3 cycled to the top and everything else shift down

    I am sure the high's will be doing that as well for both the titan and conquest server

    now perhaps there needs to be, as thrown about here, a initial reordering of the list

    In any case just my 2cents...carry on :P

    Quote Originally Posted by PASHA
    I think the main issue here is trying to deal with constant crashes and server instability. It will be hard to implement anything that will actually work, it is also hard to manage a server and monitor activity patterns when crashes are constant from both the server and the EA master server. It seems like the best solution might be a constant rotation of start up maps regardless of what they may be. If EA finally fixes the stability issues then certainly these problems would not surface.

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    #36

    Re: Map Change Proposal for Conquest

    Quote Originally Posted by FrauBlucher
    no matter what map is the start map or the few ones there after -- they will get old due to crashes.....always has..

    the plan, at least when the server was mixed mode, was that at least monthly the maps were rotated
    to see the end cycle maps and to beat the doldrums of playing the first few maps over and over and over and over

    the bottom 3 cycled to the top and everything else shift down

    I am sure the high's will be doing that as well for both the titan and conquest server

    now perhaps there needs to be, as thrown about here, a initial reordering of the list

    In any case just my 2cents...carry on :P

    Quote Originally Posted by PASHA
    I think the main issue here is trying to deal with constant crashes and server instability. It will be hard to implement anything that will actually work, it is also hard to manage a server and monitor activity patterns when crashes are constant from both the server and the EA master server. It seems like the best solution might be a constant rotation of start up maps regardless of what they may be. If EA finally fixes the stability issues then certainly these problems would not surface.
    Understood. I knew there was a regular cycle. I didn't know it was monthly. That seems to be a far too large period of time due to the instability. A solid week of it has left a few people I know taking breaks from the game because of the repetition and it just worries me because I don't know what to do about it.
    That was also another impetus for the thread.

    The point has certainly been acknowledged a number of times that whatever we do now, it won't last, and things will have to change again soon down the road unless things start to look up. So we understand that part. The changing of the rotation is a constant. I think the idea I was trying to present was that A) it could really use a change right now, today, and B) a re-thinking of the order of the rotation to try and get a little spark going, and avoid some other issues already discussed.

    All I'm really doing is hoping and praying we try something a little different to alleviate the boredom and keep people fresh and interested. It kills me to hear people on Gibraltar say they are gone after the map is done because of Verdun coming up again.

    It's not like I can stand to go play anywhere else. I've tried it, and I hate it. I'd rather not play at all. So my fingers are crossed that some of this will prove to be a positive thing, and not just a waste of the admins time.

    I also know that many people are resistant to any idea of change at all, and I just hope that people will be willing to look at it a different way, even if that way is a completely different idea than what was talked about here.


  7. Registered TeamPlayer Angellmajick's Avatar
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    #37

    Re: Map Change Proposal for Conquest

    I don't agree with messing with the map order. Right now it is actually a pretty well thought out mix of city/assult/NS/mixed. Being on the west coast, I try and keep the server going later in the evening and not sure how moving all the like minded maps to one end or the other is helpful in anyway.

    I am all for a rotation, as Frau said, as admins it was discussed to mix this up once a month anyway.

    As for people's play time. Sorry, but that doesn't really have anything to do with this. It would be more interesting to see people's priming time. People that have stuck through the changes of 1.4 and then the crashes that surrounded us after that and then changing up the server to try new things...

    To say that we are afraid of change is a bit drastic. The problems on the server are notcied. But show me another server the carries more than 2 maps..that right, 2...that hasn't been having all the same issues that we have had.

    As far as writing scripts that interact with BF2142 to change the map every so many crashed, well, if you know how to do that, then you probably know how to write an admin program that actually works with 2142 instead of a half asses program that is completely unsupported.

    Honestly, the server crashing has been down quite a bit, I would even say a lot than it has been in the recent months. The EA disconnects and all, now that is a different problem.

  8. Registered TeamPlayer FragRaptor's Avatar
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    #38

    Re: Map Change Proposal for Conquest

    Quote Originally Posted by Angellmajick
    Honestly, the server crashing has been down quite a bit, I would even say a lot than it has been in the recent months.
    Now wouldn't crashing be grounds for a map change, if the server is crashing maybe the maps are not good maps, people can deal with a crash deep in the rotation but early it is a thorn in the side because you JUST played that map.

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    #39

    Re: Map Change Proposal for Conquest

    Well lookie lookie --- Go red, go!
    :9

  10. Registered TeamPlayer FragRaptor's Avatar
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    #40

    Re: Map Change Proposal for Conquest

    In case anyone has not noticed the map rotation has been changed.

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