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Thread: Gunner tutorial.

  1. Registered TeamPlayer ElFuriosoGato's Avatar
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    Gamertag: ElfuriosoGato Steam ID: ElFuriosoGato
    #31

    Re: Gunner tutorial.

    I am assuming geometry and textures, altough I would guess you only net 10 meters having both of them on, but when chopper battles are won and lost by feet, it could make a significant difference if you can handle any framerate issues that you might encounter.
    <img src="http://bf2.statsverse.com/sig/detail1/pc/ElFuriosoGato.png" alt="" />

  2. Exiled
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    #32

    Re: Gunner tutorial.

    This might be helpful:

    http://www.tweakguides.com/BF2_5.html

  3. Registered TeamPlayer Jester(TA)'s Avatar
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    PSN ID: tjanusz3 Steam ID: jesterta Jester(TA)'s Originid: JesterTA
    #33

    Re: Gunner tutorial.

    Quote Originally Posted by h7g6f5
    Quote Originally Posted by LewTeNantDan
    Now here's the question Reiskis; what do you go for first when there's a chopper in your face and AA is locked on to you while jets are trying to rape you and jeeps are tearing you up? :8
    Well, you would do what w4jchosen does. Head for the trees.......


    w4jchosen haven't seen you on much....miss you...

    Respectfully,
    =egg=h7g6f5



    I think he is got a 3 week stay at Bosleys hair restoration.

  4. Registered TeamPlayer Walkerxes's Avatar
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    #34

    Re: Gunner tutorial.

    Where's my article, Reis.


  5. Exiled
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    #35

    Re: Gunner tutorial.

    Quote Originally Posted by Walkerxes
    Where's my article, Reis.
    How do I proceed in making an article?

  6. Registered TeamPlayer Walkerxes's Avatar
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    #36

    Re: Gunner tutorial.

    Start by bringing what you have in your first post over to the TeamPlayer Media forum and re-post it there. Basically, just hit "Modify", copy the whole thing, go to the TeamPlayer Media forum and make a new post there and paste it.


  7. Registered TeamPlayer LewTeNantDan's Avatar
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    #37

    Re: Gunner tutorial.

    One more thing about aiming. Remember the crosshairs don't represent the t.v. missile. The t.v. missile is close behind the crosshairs. If that makes any sense.

  8. Registered TeamPlayer Bubbasam's Avatar
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    #38

    Re: Gunner tutorial.

    Graphics:
    All are on high except for Lighting (medium), Dynamic Shadows (off), and Dynamic Lighting (medium).

    Are these graphics settings more optimal for gunning than everything on "high" and dynamic shadows "on" ? Or are these just settings you use based on your video card ?


  9. Exiled
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    #39

    Re: Gunner tutorial.

    Quote Originally Posted by Bubbasam
    Graphics:
    All are on high except for Lighting (medium), Dynamic Shadows (off), and Dynamic Lighting (medium).

    Are these graphics settings more optimal for gunning than everything on "high" and dynamic shadows "on" ? Or are these just settings you use based on your video card ?

    These are the graphics that work best for me...

  10. Registered TeamPlayer Bubbasam's Avatar
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    #40

    Re: Gunner tutorial.

    Quote Originally Posted by Cpt.Reiskis
    Quote Originally Posted by Bubbasam
    Graphics:
    All are on high except for Lighting (medium), Dynamic Shadows (off), and Dynamic Lighting (medium).

    Are these graphics settings more optimal for gunning than everything on "high" and dynamic shadows "on" ? Or are these just settings you use based on your video card ?

    These are the graphics that work best for me...
    OK, thanks.

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