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Thread: Taraba/Harvest
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12-11-09, 02:19 AM #2
Re: Taraba/Harvest
Originally Posted by darthxaos
Keep in mind we are a full rotation server,and it takes about 14 hours to get all the way through every map.
And Welcome to TTP! :9
Take a look around and make yourself at home. The games we host are in the column to your left,and our resident clans are on your right. There are all kinds of conversations going on in our many forums....if you have something to add,feel absolutely free to add your thoughts.
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12-11-09, 08:22 AM #5
Re: Taraba/Harvest
Originally Posted by WinterSays
For me,the worst of the new maps are Road Rage and Smokescreen....they just suck ass. Unbalanced and WAY too small....It's like a BF2 Team Death Match.
On a more positive note, Midnight Sun is decent,and Great Wall kicks ass. :9
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12-11-09, 09:40 AM #8
Re: Taraba/Harvest
I like all the new maps. Road Rage, Great Wall, Midnight Sun and Harvest are all great. Far better than original maps like FuShe, Zatar, and Daqing. I like Smoke Screen because I like the Eurofighter, but the Tiger HAP sucks ass. That's what hurts that map the most. Taraba can be long and drawn out, but I can still find a lot more to do on that map than Tampa.
But yeah, it is definitely time to switch up the rotation. I'm getting sick of playing the same maps every time I play. :9
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12-11-09, 09:49 AM #9
Re: Taraba/Harvest
Originally Posted by dex71
the AF maps are decent.
the EF maps are crap. if they had transport choppers and/or SF items such as grappling hooks and zip lines, then they would be bearable. plus all the EF maps are designed for 32 players as well.
:P
oh, and i concur that a map rotation change is in order...seems like ive been on the ~wake > ~kubra block forever now :P
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12-11-09, 09:56 AM #10
Re: Taraba/Harvest
Originally Posted by Fovezer
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