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Thread: Question about kicks vs res slots

  1. Registered TeamPlayer Imisnew2's Avatar
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    #41

    Re: Question about kicks vs res slots

    Quote Originally Posted by CivilWars
    Someone fire up the match server and set it for 4 slots, 2 reserved, and I will volunteer to test this RIGHT NOW, so we can put this to bed once and for all.

    Ah, forgot about the 2142.
    I'll help too.

  2. Registered TeamPlayer 11Bravo's Avatar
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    #42

    Re: Question about kicks vs res slots

    Quote Originally Posted by ...bigdog...
    the reserve slot system kicks non-reservists. And in BF2, that means 60 reservists can be connected at once.
    I can attest to this statement. When any reservist/admin connects with the server maxed @ 60 players, the player count will jump to 61 {I'm that 61st player}. While I'm connecting {CC will show that I do not have a ping registering yet, which means I'm loading into the server}, once I complete the connection, right before my ping goes live showing I'm connected, the mod script will pick a random player who is not on the reservist list to kick from the server. I have witnessed 2 admins + 1 reservist connecting while the server was full, the server temporarily shows the player count @ 63/64. Once we complete the load in and just before our pings go live showing we are connected, a non-reservist player for each one of us connecting get's booted to make room for us. Next time the server status refreshes we are now at 60/64 players again. I've witnessed it work since I started playing here in the summer of '06. So, what really is the discussion about??
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  3. Registered TeamPlayer CivilWars's Avatar
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    #43

    Re: Question about kicks vs res slots

    Firing up the match server, get on xfire if you are willing to help, and message me.


  4. Registered TeamPlayer draco7891's Avatar
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    #44

    Re: Question about kicks vs res slots

    Quote Originally Posted by CivilWars
    Someone fire up the match server and set it for 4 slots, 2 reserved, and I will volunteer to test this RIGHT NOW, so we can put this to bed once and for all.
    Can only set 1 reserved slot with 4 people, and the last time we tried it didn't work at all (even with no reservists on list, everyone could join and fill every slot).

    Need at least 8 people to set 2 reserved slots, but hold on. I just told BD to move a thread to the public forums that should work nicely.

    Draco

  5. Registered TeamPlayer CivilWars's Avatar
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    #45

    Re: Question about kicks vs res slots

    Need 2 more people please.


  6. Registered TeamPlayer ElFuriosoGato's Avatar
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    #46

    Re: Question about kicks vs res slots

    I know its old and I can't prove that nobody is joining on my team but in three years at TTP I have never seen a squadleader/copilot ever get randomly kicked...

    [img width=700 height=393]http://i46.photobucket.com/albums/f142/Raganoth/screen085.jpg[/img]
    <img src="http://bf2.statsverse.com/sig/detail1/pc/ElFuriosoGato.png" alt="" />

  7. Registered TeamPlayer Imisnew2's Avatar
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    #47

    Re: Question about kicks vs res slots

    reserve slot test fail

  8. Registered TeamPlayer 11Bravo's Avatar
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    #48

    Re: Question about kicks vs res slots

    Quote Originally Posted by Imisnew2
    reserve slot test fail
    Have you ever tried to connect to the server when it's full with a name that is not on the reservist list. I have and it wont let me connect with my alias bright one.
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  9. Registered TeamPlayer CivilWars's Avatar
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    #49

    Re: Question about kicks vs res slots

    66.150.221.85 port # 16568

    Join that server, no PW, if you can help test.


  10. Registered TeamPlayer CivilWars's Avatar
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    #50

    Re: Question about kicks vs res slots

    Sigh, CC is just a giant POS. I set the server to be 8 players with 2 slots, so max of 6, right? There is nobody on the reserve list, yet 7 are playing. Lame.


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