View Poll Results: Should we extend the beginning round timer?
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- 39. You may not vote on this poll
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10 Seconds
17 43.59% -
15 Seconds
11 28.21% -
20 Seconds
5 12.82% -
Leave it alone
6 15.38%
Results 1 to 10 of 29
Thread: Beginning Round Timer
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08-02-10, 10:36 PM #1
Beginning Round Timer
As I'm sure you all have noticed after loading a map and hitting the spawn button you are either the only one running to a flag or you spawn in to find everyone has spawned and left the base. This is mainly due to the wide spectrum of computers we all have. Some fast and some slow. It also has some to do with the round timer at the beginning which counts down to the start of the round.
I have checked other servers and their round timers and found that it is a breath of fresh air to start at the same time with everyone else. I'm putting up a vote to extend our round timer and see what the community thinks/wants in terms of everyone getting an equal chance to start a round. Not finding yourself bringing up the rear or so far ahead that you have no backup because they are still loading.
So lets have it......
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08-02-10, 10:55 PM #3
Re: Beginning Round Timer
I don't have problems loading slow, but I wouldn't mind another 10 seconds.
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08-02-10, 11:03 PM #4Re: Beginning Round Timer
10 seconds should be adequate. It'd bring it in line with what we have set on other Battlefield series games.
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08-03-10, 02:37 AM #6
Re: Beginning Round Timer
I think another 10 seconds would be sufficient. Some people probably still won't be loaded yet but the majority should be, and for those that aren't they won't be quite as far behind.
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