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Thread: Base Raping

  1. Registered TeamPlayer Drax1970's Avatar
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    #61

    Re: Base Raping

    Oman airfield has 2 spawn point choices, if chopper is raping one, spawn at the other. Head out by foot so jets can't lock on you and you should be able to get to a flag 50% of the time. If you are spotted out by the enemy commander, a jet or attack chopper will then focus on you and your squad allowing others to get out of the uncap whether it be a jet, a chopper, a vehicle, or once again on foot.

    It is a bitch, it isn't fun being in that predicament but... sometimes it is fun to rise to the challenge sneak out and cap a flag. Looking at who was playing on the two sides, you take pride in the small victories in such cases.

    I don't prime nearly as much as I used to, but in the times I have... it is enough to piss you off to see that you spent 1 hour + time priming a server to see people load in, get up to 7 people then disconnect just as an 8th comes in. Usually happens like 3-4 times before it finally gets into a game and by then you are looking at maybe an 6 on 6 game. Then to see people "newer" to our server quit out because they are overwhelmed by the abilities of the players on the otherside who then pin them in and commence to raping the crap out of them. Sure a few of these people in a game with a dwindling popluation come back but for those that don't TPG is losing out. Bf2 is a game that is slowly going the way of the dinosaur.... do a multiplayer ranked game search. There used to be 1000+ ranked servers out there now it is down to 450ish and most of those are filled with bots (I guess thats the right term) that just allow the server to be played as ranked regardless if there is 1 living person or 50. What do we have to replace it? Nothing!

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    Base Raping
    #62

    Re: Base Raping

    Yes, I do know you were backed up to your uncap. How did that happen? You start out with three flags. Was your team spawning in uncap hoping to get a chance at the jet? Typically in the priming stages, hell it occurs in a full server but more often in priming, the MEC side spawns the uncap to see if they can get a jet. They may get a jet off the ground and players run around hoping to see the jet get shot down. Then they try again for jet. This time, the US side in the jets make bombing runs over and over to keep the air assets down. MEC team still spawns uncap and while this is occurring, US team has a ground base squad that moves quickly to both Hotel and Construction, which they cap both flags. You are now down to one flag outside of the uncap and that one turns as well. It is too late, so the US side moves into your uncap - not with just the jets, but with ground troups and landbased assets.

    The US side has put forth a better plan of attack and now they must be punished for not attacking the uncap. So at that point in time, what are they supposed to do? Backoff of Construction and tell your MEC side, please come take this flag. Why didn't your team spawn Hotel or Construction and either set up a defense at those flags or move forward on the offensive and take the water front flags?

    So I ask you - where were you spawning? Did you have a squad and lead the squad? Was there a commander? The server was by your screen shot 10 (MEC) vs 9 (US). It is no longer a server of 4 vs 4 teatering on round ending with one player leaving. Is your complaint anything different if the teams were 20 v 20? There have been plenty of times with the same scenario mentioned above where a team with 30 v 30 gets driven back to the uncap and just plain whipped by the other team. Still the same result. Still the same base rape.

    This keeps coming up as you questioned because I'm not sure what you are getting at here. Are you wanting the admins to step in and do something? Are you listing names to hopefully get those opposing players to change their behavoir? It is a slippery slope to go down when you tell teams to stay out of the uncap if the population is 10 vs 10. Why not at 20 vs 20 or 30 vs 30? The reason being is the uncap is a part of the battlefield. I don't see punishing one team because they have better organization and strategy than your team. There are ways your team could have combatted the attacking of the uncap. Hell, I like it when a team comes to the uncap. You want to know why? Because if I have 3 or 4 of their players in the uncap, that is 3 or 4 less players to be on the offensive turning our flags or defending their own. You in turn go on the offensive and start turning flags. I guarantee you when the US flags start turning to the MEC side, they will come out of the uncap. Teams screw up time and time again by spawing in the uncap to defend.

    Last item - it is great that you are priming the server and getting it off the ground - very appreciative. However, don't think you are doing something unique. I don't have the luxury to be home during the time of day to prime, but I have primed many, many hours over the years. Others you have mentioned have spent countless hours priming as well. And you know, I have been on the ass whipped end many, many times and I don't recall once where that has caused me to disconnect. Why? There is always another round and another map.

  3. Registered TeamPlayer Jlspence's Avatar
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    Base Raping
    #63

    Re: Base Raping

    Freak, Gato I guess you can't read. He said their base is being raped by the attack chopper and armor. Tell me how either the APC or tank that spawn at the MEC base can get out through that. To claim it can, is just BS. The problem is the server isn't popular enough in the afternoon or early evening to sustain itself. The people that come along and get it going aren't the types that are going to hang around and get base raped. So, as bhoat stated, common sense would dictate that those wanting to keep the server going would sacrifice their cheap point-whoring for the good of the server. However, that would assume said players actually cared about the good of the server.

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    #64

    Re: Base Raping

    Quote Originally Posted by Jlspence View Post
    Freak, Gato I guess you can't read. He said their base is being raped by the attack chopper and armor. Tell me how either the APC or tank that spawn at the MEC base can get out through that. To claim it can, is just BS. The problem is the server isn't popular enough in the afternoon or early evening to sustain itself. The people that come along and get it going aren't the types that are going to hang around and get base raped. So, as bhoat stated, common sense would dictate that those wanting to keep the server going would sacrifice their cheap point-whoring for the good of the server. However, that would assume said players actually cared about the good of the server.
    This.

    You can say all the bullshit about teamwork getting your team out of the base, but there is a reason why that team lost all the flags, they were outclassed. Oman is the easiest map too keep the choppers and jets down on the MEC side. The AA sites are easy to strafe, no canopy guarding the jets from above, the helicopter pads are wide open. Odds are the team that is baseraping has a commander to look for any stray infy. Of course stuff does happen, jets crash, people disconnect, but that is luck and not teamwork helping you out. Now when you are being baseraped on a full server teamwork will be effective because you have more of a team.

    Of course comebacks are great, but there is a difference that has been stated many times between a full server and 6 on 6. I try to win when priming, but I also know when to hold back.

  5. Registered TeamPlayer moving-target's Avatar
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    #65

    Re: Base Raping

    well it aint often but i've used a tow/tank to shoot down a chopper/jet before

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    #66

    Re: Base Raping

    There is no bullshit about teamwork. You're telling me that on a 6 vs 6 server. US side has jets up - that is 2 players, an attack heli that is 2 more leaving only 2 players on the ground to cap flags whipped a team of 6 who could have forgone their air vehicles and either played defense or went on the offensive themselves. I wasn't there but can pretty much guarantee the MEC side had no less than 4 players spawning the uncap with the slim hope of getting a plane or heli up. That in itself was futile given those on the US side.

    So - what is the US side to do. They have all flags. They can pull back out of the uncap and very well set up a paremeter. Now what? Do they yield a flag? Do they sit back and not fire a gun? What do you want them to do?

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    #67

    Re: Base Raping

    Quote Originally Posted by badprimer1 View Post
    So - what is the US side to do. They have all flags. They can pull back out of the uncap and very well set up a paremeter. Now what? Do they yield a flag? Do they sit back and not fire a gun? What do you want them to do?
    Yep, set up a perimeter, let them get there composure and hope for a good game. Priming isn't about destroying your enemy, it is about building the server until the real games begin.

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    #68

    Re: Base Raping

    At what point is it game on? Is it 10 vs 10. Is it 15 vs. 15 and so on?

  9. Registered TeamPlayer Drax1970's Avatar
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    #69

    Re: Base Raping

    If you put 2 above average pilots up, 1 above average chopper crew, 1 commander, and one person running the flags.. and the other side has 6 average players it is easier than hell to cap out the other team... hell i've seen it done without anybody running the flags except the attack chopper. I've seen it happen more than once it takes about 3-5 minutes.

    As far as the post about the apc's making it out safe because of the chances of the pilots taking them out in one shot... my god if that were the case I'd be driving armor just about everywhere. The pilots on our server are insanely awesome... I don't care if they are in a bomber or in a fighter, they see armor... they get the kill in one pass 8 times out of 10 and that is even with trying to turn out of the path you were traveling to try and avoid the bombs.

    Ya know, more or less this comes down to the respect of other players. Back in the old days when we had a SF server we had a pretty solid unwritten honor code while priming about armor.... and most of the people listened to it.... which led to the games eventually filling up to a point where armor became necessary. It's been quite a while but I think we tried to wait till it was at least 10 on 10... if people didn't listen, then we adjusted and made them pay for it. It was a helluva lot more fun priming trying to out manuever the other team rather than pound them into the ground at their main.

  10. Registered TeamPlayer Kill8ox's Avatar
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    #70

    Re: Base Raping

    Quote Originally Posted by badprimer1 View Post
    Are you listing names to hopefully get those opposing players to change their behavoir?
    CORRECTO MUNDO

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