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Thread: when spawning on a recon/sniper

  1. Administrator Bunni's Avatar
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    when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper
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    Steam ID: bunni Bunni's Originid: Dr_Bunni
    #51

    Re: when spawning on a recon/sniper

    Quote Originally Posted by Warprosper View Post
    This may be different with the newer patch, but I previously tested the shots fired when under attack... having your crosshairs on the enemy then being fired on moves the screen....well from when i tested, the crosshairs never move, it only appears so. So if your lined up and you start getting shot at, you can still kill the enemy if he doesnt move..... This was tested and verified with the patch previous to this one.... I dont know if it still rings true.
    right and again that applies to only going 1-on-1, a rareity in bc2 because squads can spawn on any squadmate, so its often 1 on 2-3. So even if you line the first shot, your screwed for the remaining shots, you wont be able to reliable line them with a 12x when your taking damage.

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    #52

    Re: when spawning on a recon/sniper

    Quote Originally Posted by Bunni View Post
    A good snipers contribution to the team often goes unoticed, because when he is doing his job, the only thing you can notice is the lack of getting shot while moving up. Thats what a sniper is supposed to do, cover his team. To put it bluntly, a sniper baits the enemy with his teamates. Which works out, because if you were going to try and rush with or without me watching your back. That enemy standing up in the window lining you up in hits sights just took a bullet through his face. And now, you can push without hinderence.


    True, people dont like the idea of being baited, even if I am taking advantage of the rushing you would have done without me. Luckly, BC2 has decent bullet trails, so I can use myself as bait (provided the enemy doesnt have a decent sniper, but certain movements can make hitting you impossible), which works pretty well for 1-on-1's.

    Anyways, back to my point, you wont notice a proper snipers contribution. They are watching your back, taking down anyone who so much as things about aiming at you. And if they do your job, youll never notice.


    Luckly theres a lot of TPG regs, that do recognize this contribution and call for it on the battlefield (ask for cover), working really well, because even if 3 enemies pop up, and the sniper cannot kill all before they shoot you, the sniper can still move up as a spawn point, and repeat the process.
    I agree with everything you've said, except for one key part. The actions you're describing are those of someone contributing to the team, which can be done with every single class. In fact, other classes can do it better. Medics can heal and revive, while still moving up, while still applying enormous amounts of pressure on the enemeny players. I really do think LMGs are broken in this game, but that's irrelevent. Assault and Engineers have explosives to knock down buildings/cover quickly, or the assault player might even have smoke.

    The sorts of recon players who sit in the background with a sniper rifle aren't covering their team, they're just trying to get kills, and I think that's a major problem. He's not going to move up to hold a flag, he's not going to communicate with this team(granted, that's not an easy feat in this game), he'll just sit back and snipe for points.

  3. Registered TeamPlayer SmokenScion's Avatar
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    when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper
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    #53

    Re: when spawning on a recon/sniper

    Quote Originally Posted by WinterSays View Post
    I agree with everything you've said, except for one key part. The actions you're describing are those of someone contributing to the team, which can be done with every single class. In fact, other classes can do it better. Medics can heal and revive, while still moving up, while still applying enormous amounts of pressure on the enemeny players. I really do think LMGs are broken in this game, but that's irrelevent. Assault and Engineers have explosives to knock down buildings/cover quickly, or the assault player might even have smoke.

    The sorts of recon players who sit in the background with a sniper rifle aren't covering their team, they're just trying to get kills, and I think that's a major problem. He's not going to move up to hold a flag, he's not going to communicate with this team(granted, that's not an easy feat in this game), he'll just sit back and snipe for points.
    How many Engineers do you know that Will actually Repair Someone? How many medics do you know that will Secure and Revive?

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    #54

    Re: when spawning on a recon/sniper

    Me... I'm the idiot yelling "Hey pull over, let me take a look at that thing!" as you drive off.

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    when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper when spawning on a recon/sniper
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    #55

    Re: when spawning on a recon/sniper

    Quote Originally Posted by jakt View Post
    Me... I'm the idiot yelling "Hey pull over, let me take a look at that thing!" as you drive off.
    there are a handful. Just like there's a handful of good snipers.

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    #56

    Re: when spawning on a recon/sniper

    Quote Originally Posted by Warprosper View Post
    That has got to be the largest run-on sentence I have ever seen.

    anyways........ Its not about how many people you kill, its about the role that individual played when you killed him..

    You killing 5 snipers < Me killing 1 enemy on the VADS.
    my prority list is usally
    1.medic
    2.engineer
    3. assault
    4.recon
    but depending on the map that can change map that vehicle rich the engie is#1 assault 2 medic 3 recon 4 if my teams geting taken out by a sniper to where they cant spawn that sunva bitch is #1 on my list or if a group is taking cover in a house or something i'll mortar it and pick off whoever runs out first

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    #57

    Re: when spawning on a recon/sniper

    Quote Originally Posted by jakt View Post
    Me... I'm the idiot yelling "Hey pull over, let me take a look at that thing!" as you drive off.
    Speaking of which, now that I have a 2nd monitor up for viewing TS, I find it funny whenever someone is yelling at a smurf to stop their armor to get fixed and the smurf isn't even in TS and keeps driving (or runs the engy over)

  8. Registered TeamPlayer flame's Avatar
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    #58

    Re: when spawning on a recon/sniper

    Quote Originally Posted by [CoFR]SirMoo View Post
    Speaking of which, now that I have a 2nd monitor up for viewing TS, I find it funny whenever someone is yelling at a smurf to stop their armor to get fixed and the smurf isn't even in TS and keeps driving (or runs the engy over)
    haha thats me, "hey dont back up and i will repair..." you were killed...
    I try and keep note of who is in TS but even then you still get runned over...
    [SsT] Sigs and Avatars-sstflame-png

  9. Administrator Bunni's Avatar
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    #59

    Re: when spawning on a recon/sniper

    Quote Originally Posted by WinterSays View Post
    I agree with everything you've said, except for one key part. The actions you're describing are those of someone contributing to the team, which can be done with every single class. In fact, other classes can do it better. Medics can heal and revive, while still moving up, while still applying enormous amounts of pressure on the enemeny players. I really do think LMGs are broken in this game, but that's irrelevent. Assault and Engineers have explosives to knock down buildings/cover quickly, or the assault player might even have smoke.

    The sorts of recon players who sit in the background with a sniper rifle aren't covering their team, they're just trying to get kills, and I think that's a major problem. He's not going to move up to hold a flag, he's not going to communicate with this team(granted, that's not an easy feat in this game), he'll just sit back and snipe for points.
    no, really sniper is the only class that can actually COVER, and i know theres quite a few on here who prefer me covering the squad as a sniper, over pointlessly trying with another class. Second off, keyword to my post you quoted was "proper" sniper, aka one doing what hes supposed to be doing. I did not say EVERY SNIPER whos ever played BC2, i said "PROPER" sniper. You need fast target acquisition and 1 shot to kill. Theres no point in trying argue the concept of covering seeing as you have it misconceived, if you suggest other classes can do so, while under fire.

    Furthermore, if i understand your suggestion that contribution is a set value, and to have the greatest total team-contribution yields victory for a team, is fundamentally flawed. First, you need a mix of classes, try rushing with a team consisting of the exact same class, will ultimately fail. They are not versatile, theres is no ultimate class that can adequately excel in EVERY KIND of situation. That is to say the classes have balance and purposes and through that balance applied over a team, victory is achieved.




    Medics heal and rez, engies repair and destroy vehicles, assault obstructs and resupplies, sniper covers and is the only class actually equiped properly to-do-so.



    Quote Originally Posted by smokenspliff View Post
    How many Engineers do you know that Will actually Repair Someone? How many medics do you know that will Secure and Revive?
    exactly, same senario without a sniper and a medic in place, only yields the medic painfully, futilely rez'ing teammates only to have them shot, over and over, until the squad eventually gets whipped.
    Medic cannot cover and rez his team at the same time. Engies weapons are too weak, and assault is not reliable enough to make critical shots over 30 meters.

    most importantly if the medic is in range to rez his dead squady, then he's already in the sights of the same enemy who killed his teamate.

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    #60

    Re: when spawning on a recon/sniper

    Quote Originally Posted by [CoFR]SirMoo View Post
    Speaking of which, now that I have a 2nd monitor up for viewing TS, I find it funny whenever someone is yelling at a smurf to stop their armor to get fixed and the smurf isn't even in TS and keeps driving (or runs the engy over)
    This post helped me focus my BC2 rage on no working ingame voip instead of snipers. After playing BC2 and then jumping on BF2 you realize just how important ingame voip is. In BF2 I can ask specific squad members for help or offer help and they know exactly who I am. Crossing my fingers that BF3 will have working voip from the start.

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