View Poll Results: 2nd BC2 server (reg game style)

Voters
45. You may not vote on this poll
  • I will prime and play on the reg server

    18 40.00%
  • I will prime and play on the HC server

    17 37.78%
  • 1 server is enough

    12 26.67%
  • 2 servers Please

    12 26.67%
  • If 2 servers fail, kill least popular

    13 28.89%
  • If 2 servers fail, kill reg server

    12 26.67%
Multiple Choice Poll.
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Thread: Regular(2nd) BC2 server?

  1. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #61

    Re: Regular(2nd) BC2 server?

    Bunni was having problems with people spawning on him one night just as he was taking a shot and he had like 3 or 4 consecutive TKs.

  2. Registered TeamPlayer CivilWars's Avatar
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    Steam ID: CivilWars CivilWars's Originid: CivilWars
    #62

    Re: Regular(2nd) BC2 server?

    Quote Originally Posted by WileECyte View Post
    Bunni was having problems with people spawning on him one night just as he was taking a shot and he had like 3 or 4 consecutive TKs.
    Voteban?


  3. Registered TeamPlayer WileECyte's Avatar
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    Steam ID: wileecyte WileECyte's Originid: WileECyte
    #63

    Re: Regular(2nd) BC2 server?

    I think he'd be more likely votebanned when he's NOT TKing and splitting the melons of the opposition.

  4. Registered TeamPlayer judedeath's Avatar
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    Steam ID: judedeath judedeath's Originid: judedeath
    #64
    The big problem is that dice decides people get out of moving vehicles in the front so they get run-over and TKed same with choppers.


    Sent from a frozen wasteland using Tapatalk
    Quote Originally Posted by maximusboomus View Post
    Battlefield bad company and battlefield 3 didn't have voip. We bitch. Day z has voip we bitch...

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    #65

    Re: Regular(2nd) BC2 server?

    Quote Originally Posted by judedeath View Post
    The big problem is that dice decides people get out of moving vehicles in the front so they get run-over and TKed same with choppers.


    Sent from a frozen wasteland using Tapatalk
    Wait - how else are you supposed to get out of moving vehicles?


  6. Registered TeamPlayer flame's Avatar
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    PSN ID: flame862 Steam ID: flame862 flame's Originid: flame862
    #66

    Re: Regular(2nd) BC2 server?

    Quote Originally Posted by judedeath View Post
    The big problem is that dice decides people get out of moving vehicles in the front so they get run-over and TKed same with choppers.


    Sent from a frozen wasteland using Tapatalk
    I hate that!!!
    [SsT] Sigs and Avatars-sstflame-png

  7. Registered TeamPlayer Aegis-77A's Avatar
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    #67

    Re: Regular(2nd) BC2 server?

    Quote Originally Posted by Alundil View Post
    That happens a lot....in BC2, 2142, just about every other game that I can think of that I snipe in and is FF=ON. Nothing like pulling the trigger just as someone flashes by the end of the rifle
    Happened to me once in BC2 where the Squad mate spawned in and ran right in front of me as I fired... not only did I accidentally kill him but I got the enemy I was targeting to. lol (This was way back when on the vanilla server.. )
    “We have discovered that the scheme of 'outlawing war' has made war more like an outlaw without making it less frequent and that to banish the knight does not alleviate the suffering of the peasant”

    -- C.S. Lewis

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    #68

    Re: Regular(2nd) BC2 server?

    I did that to Wicked a few weeks ago ..... killed him (oops sorry wicked) but also got the hostile (tanker I think it was) too funny

  9. Registered TeamPlayer SmokenScion's Avatar
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    #69

    Re: Regular(2nd) BC2 server?

    This Whole Spawning Situation Has really got my goat.
    Spawn Ideas make my brain hurt.

  10. Administrator Bunni's Avatar
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    #70

    Re: Regular(2nd) BC2 server?

    Quote Originally Posted by WileECyte View Post
    Bunni was having problems with people spawning on him one night just as he was taking a shot and he had like 3 or 4 consecutive TKs.
    ya i remember that, BC2 kept spawning my squadies infront of me and theres no damn warning that people are spawning. squad didnt tell me. So if they spawn infront of me during the middle of a shot, instant kill... Save the shotguns, most other weapons dont KO on the torso. Downside to the snipers i guess, given you have tunnel vision regardless of the scope your using... bah.


    Just like getting put infront of a fast-mover when you jump off.... Genius method to make people realize the danger of stepping out of a moving vehicle... I mean, it could happen to anyone in real life... you know... getting teleported in front of the vehicle you just jumped out of... /sarcasm

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