Results 31 to 40 of 40
Thread: One wish for bunny hopping
-
- Join Date
- 01-28-07
- Location
- Arizona
- Posts
- 13,490
- Post Thanks / Like
- Blog Entries
- 5
-
03-22-11, 07:08 PM #32Re: One wish for bunny hopping
How do you justify this?
How do you say chess takes more thinking than checkers?
I'm not sure were these "facts" are coming from?'
One requires more thinking because its more complicated? There are plenty of games that are fairly easy to learn, but hard to master.... for instance, golf. I wouldn't say some other sport like lacrosse or something takes more thinking because its more complicated. I've played BF2 and PR before, not much, but I think they are both fun, I wouldn't say one is better/worse than another just because it takes more thinking/is more realistic.
Well, since I assumed we were talking multiplayer here, I was talking about Halo multiplayer, which, for the most part is exactly what you have described. It literally matches up with with what you have described, big picture wise, though there are radars in some game modes, but thats just a minor detail, but then again this boils down to "realism".
Why are you so against having a "radar". Its just a game mechanic, it can add or detract from the experience (that's up to you to decide and apparently you let it detract from yours). I don't understand why not having one is so much better than having one. Because it's more realistic? To me that's just part of the game, one game wants to have the radar element in it and one might not. They aren't better or worse just different. I mean obviously sometimes games should/shouldn't have radar and some use it better than others ect ect, and if you're saying you would like BF2 better without a radar that's certainly a valid opinion (I might even share it but I haven't played enough to tell you). But, to say all games with radar are bad because they aren't realistic is kind of silly. Again, it's a game. Some games have radars because they feel it adds to the gameplay mechanics and some don't because they feel it adds to the gameplay mechanics.
And I know I've just been talking about radars, but that really could apply to any of the game mechanics you've mentioned.
Then those are just things you like in a game, you like things that are "realistic" (which by the way is VERY objective), or you like things that have bigger consequences for dying ect. ect., that's cool. But it's still a game. Those are just certain gameplay mechanics. Let's face it. If a game was too realistic nobody would want to play it (like you've stated in your last section: there are levels). But you calling a game that is "realistic" or subscribes to your level of "realism" is superior to a game that isn't "realistic" is silly. I think what you are really saying is you like the gameplay mechanics that come along with "realistic" games (such as ArmA and shit). That's cool, I enjoy that sometimes aswell, but that doesn't have to equate with "realism".
If I'm correct you would gladly play a game with aliens or something that played just like a Battlefield PR or something of the sort, wouldn't you?
-
03-22-11, 07:57 PM #33
Re: One wish for bunny hopping
How do you justify this?
How do you say chess takes more thinking than checkers?
And yes more thinking as the player is required to develope a plan of attack and defence while being able to anticipate and adapt. While checker, a major course of the game can be affect simply by who moves first resulting in the player moving their peices until someone finally has to move a piece in a place to be jumped. If you do not believe chess to me a more complex game then checkers. Then wow I have no means of response to that.
I'm not sure were these "facts" are coming from?'
One requires more thinking because its more complicated?
Tik tak toe requires the player to hopefully distract their opposition while they place their O.
Here y= 2x + 1 if x is 2 what is y.
y= (2x + sq rt pie)/ log3 when x is .1825
Are you doing more thinking?
I've played BF2 and PR before, not much, but I think they are both fun, I wouldn't say one is better/worse than another just because it takes more thinking/is more realistic.
Why don't you take a look at the thread from the start.
No, it's I'm frustrated with cookie cutter FPS that are all the same, run around like a chicken with it's head cut off, bunny hopping, noob tubing, jerk circle and consider a game that offers a different system where the player is required to work as a team and function with in limited parameters such as the inability to jump off the second floor roof and use a parachute, make so people who spray and pray can't hit anything as small as a man unless they less farther then 10 feet away.How do you say chess takes more thinking than checkers?
If so, ignore above if no then my statement stands.
Well, since I assumed we were talking multiplayer here, I was talking about Halo multiplayer, which, for the most part is exactly what you have described. It literally matches up with with what you have described, big picture wise, though there are [COLOR=grey !important][COLOR=grey !important]radars[/COLOR][/COLOR] in some game modes, but thats just a minor detail, but then again this boils down to "realism".
Why are you so against having a "radar".
Typical experience I get when playing PR
Now, BF 2, spawn, die... just go bombed. Respawn take out the guy on the flag. Run over here. Turn that flag. Oops heres a tank. Well that tank shot landed 3 feet away. Seehing how I'm still alive let me just hop in this conviently place TOW, boom he's dead.
Turn off your radar and icons, tell me if you don't fell more of a challenge.
Then those are just things you like in a game, you like things that are "realistic" (which by the way is VERY objective), or you like things that have bigger consequences for dying ect. ect., that's cool. But it's still a game. Those are just certain gameplay mechanics. Let's face it. If a game was too realistic nobody would want to play it
But you calling a game that is "realistic" or subscribes to your level of "realism" is superior to a game that isn't "realistic" is silly. I think what you are really saying is you like the gameplay mechanics that come along with "realistic" games (such as ArmA and shit).
But do you think a PGA tour thinks and guy who made a hile in 1 on the 18th at Joe's put and bat is getting exposed to anywhere near the same challenges and therefor being able to overcome harder difficulties?
There are more and more complex challenges in PR compared to BF2. There, that's my arguement, and present in this thread are some of the arguements and "facts" I've used to construct my premice.
And you belief that I find people should only play games because they are realistic is entirely false and won't even get into that for reasons that you should be able to figure out on your own.Dispatch the DooM
-
03-22-11, 11:49 PM #34
Re: One wish for bunny hopping
Oh Geez... I think I have brain freeze from reading all of that... BLAH, BLAH, BLAH...
Peoples!! You can only bunny hop effectively with a single load shot gun. If you try it with anything else.. You will end up with Deathgods nuts in your face.
Thank you!
The Freak
Originally Posted by ...bigdog... like.....I seriously get misty eyed.
-
-
- Join Date
- 11-27-06
- Location
- Denver
- Posts
- 11,452
- Post Thanks / Like
- Blog Entries
- 13
-
-
-
-
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks