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Thread: Q&A With Daniel Matros Community Manager @ Dice

  1. Registered TeamPlayer Tenrou's Avatar
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    #1

    Q&A With Daniel Matros Community Manager @ Dice

    So the Germans got chance to ask few questions about the beta that you may not find anywhere else. Here are few that stuck out for me:
    Vehicles will begin to heal themselves after 10 - 15 seconds

    Vehicles will only begin to regenerate if their health is under 75%

    Hand grenades can not be held to make the detonation time quicker (known as cooking)

    Jets do not have bombs (wtf?)

    Two nVidia GTX 580's can run the game on ultra
    The two really big ones are no bombs for jets, and 2 damn GTX 580 to run maxed out! All I can say about jets is thank you god their wasn't anything more annoying to have a fly by carpet run in BF2. The GTX thing is insane, but my question remains as how many tiers do they have in the game before reaching "ultra"? Anyways if you want read the full Q&A the source will be at bottom of the post.

    Via: Battlefield 3 Beta Q&A With zh1nt0
    Last edited by Tenrou; 09-21-11 at 09:59 AM.

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    #2

    Re: Q&A With Daniel Matros Community Manager @ Dice

    So if jets can't attack ground targets, why have them in the game?

  3. Registered TeamPlayer Tenrou's Avatar
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    #3

    Re: Q&A With Daniel Matros Community Manager @ Dice

    Quote Originally Posted by triggerhappy2005 View Post
    So if jets can't attack ground targets, why have them in the game?
    I'd assume their role is to counter each other, maybe certain missiles for attacking ground armor.

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    #4

    Re: Q&A With Daniel Matros Community Manager @ Dice

    Quote Originally Posted by Tenrou View Post
    I'd assume their role is to counter each other, maybe certain missiles for attacking ground armor.
    If there's no way to attack ground targets then them countering themselves in the air redefines the word meaningless. The whole point of air to air combat was to stop the other guy from being able to destroy ground targets and thus giving his team 'air superiority'.

    Now if they're saying that 'dumb' bombs have been eliminated and we can attack by means such as laser designation from ground forces, that would be ok.

  5. Registered TeamPlayer Partyball's Avatar
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    #5

    Re: Q&A With Daniel Matros Community Manager @ Dice

    They have smart bombs and ATG missiles. Someone on the ground has to "target" an area or object. All this because of those whiny bitches about jets. Now, they have hand held stingers and the jets have targeted smart bombs instead of dumb bombs. Great. This should be fun. I just hope there is something like the missiles we can use without the targeting.

  6. Registered TeamPlayer Partyball's Avatar
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    #6

    Re: Q&A With Daniel Matros Community Manager @ Dice

    BTW, there is an English one scheduled for today I think.

    Here:

    English TS session with zh1nt0 - Electronic Arts UK Community
    Last edited by Partyball; 09-21-11 at 10:40 AM.

  7. Registered TeamPlayer Partyball's Avatar
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    #7

    Re: Q&A With Daniel Matros Community Manager @ Dice

    I just hope the guns are nasty on the A-10. The ones in BF2 sucked. I think I would be OK with gunning troops as long as there was some splash on the guns.

  8. Registered TeamPlayer Glitch's Avatar
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    #8

    Re: Q&A With Daniel Matros Community Manager @ Dice

    strafing runs with the guns?

  9. Registered TeamPlayer QuickLightning's Avatar
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    #9

    Re: Q&A With Daniel Matros Community Manager @ Dice

    Haha... If someone has to be the jet player's bitch to make them useful, that will be hilarious.

    I sure hope they test that well. I can see people getting pissed off because someone cut in their jet line or something and start painting friendlies to get the pilots a negative score. I mean, they already will stand in the runway to force TKs so it's not much of a stretch.


  10. Registered TeamPlayer Partyball's Avatar
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    #10

    Re: Q&A With Daniel Matros Community Manager @ Dice

    If we can't have dumb bombs then yes. We need something.

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