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Thread: Some really bad maps for 64 players...

  1. Registered TeamPlayer CivilWars's Avatar
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    Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players...
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    #21

    Re: Some really bad maps for 64 players...

    Quote Originally Posted by SmokenScion View Post
    What about Pie Graphs? Everyone Likes Pie graphs!
    No pie graphs, but maybe some pumpkin pie would sway my opinion.


  2. Registered TeamPlayer Khalil's Avatar
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    Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players...
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    #22

    Re: Some really bad maps for 64 players...

    Quote Originally Posted by CivilWars View Post
    As has been mentioned who knows how many times:

    "TPG is a full rotation server. Unless a map has a flaw that causes glitching or crashing it will not be removed."

    You can make all the cool posts you want, even with great graphics presentations, about which maps you like and which you hate, but it won't change anything.

    Clear enough?
    But why? Whats the rationale behind this? Why not have the popular maps that everyone wants?

  3. Registered TeamPlayer MRBUCKET's Avatar
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    Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players...
    #23

    Re: Some really bad maps for 64 players...

    sienne crossing is a good map! you just have to get squads going across the bridge/water by A/D to capture the other side then flank around to C. Works for me all the time

  4. Registered TeamPlayer CivilWars's Avatar
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    Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players...
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    #24

    Re: Some really bad maps for 64 players...

    Quote Originally Posted by Khalil View Post
    But why? Whats the rationale behind this? Why not have the popular maps that everyone wants?
    So who decides what "everybody" wants? So if I complain about a map we can remove it? I don't like jets, so I say let's get rid of all the maps that have jets. You say you don't like maps with no jets, so let's remove all of those. Now we have no maps to play.

    You don't like Metro, but I think it is a good change of pace. You don't like Siene, but I think there are plenty of tactics that can be used. I often spend most of my time on that map on the opponents' starting side.


  5. Registered TeamPlayer Vexon's Avatar
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    #25

    Re: Some really bad maps for 64 players...

    Quote Originally Posted by CivilWars View Post
    So who decides what "everybody" wants? So if I complain about a map we can remove it? I don't like jets, so I say let's get rid of all the maps that have jets. You say you don't like maps with no jets, so let's remove all of those. Now we have no maps to play.

    You don't like Metro, but I think it is a good change of pace. You don't like Siene, but I think there are plenty of tactics that can be used. I often spend most of my time on that map on the opponents' starting side.

    I don't like jet maps just for the jets, it's because they are actually better laid out, larger, and more BF2 feeling to me.

    I say we take a vote and let that decide who likes what, Civil.

  6. Registered TeamPlayer CivilWars's Avatar
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    Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players... Some really bad maps for 64 players...
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    #26
    Quote Originally Posted by Vexon View Post
    I don't like jet maps just for the jets, it's because they are actually better laid out, larger, and more BF2 feeling to me.

    I say we take a vote and let that decide who likes what, Civil.
    And I say you haven't been listening. Do a search for highway Tampa and see how many people wanted to vote it out of the bf2 rotation, yet it is still there today. Not gonna happen.


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  7. Registered TeamPlayer Vexon's Avatar
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    #27

    Re: Some really bad maps for 64 players...

    Quote Originally Posted by CivilWars View Post
    And I say you haven't been listening. Do a search for highway Tampa and see how many people wanted to vote it out of the bf2 rotation, yet it is still there today. Not gonna happen.


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    Well if more than half the community wants it out, why not put it out?

  8. Registered TeamPlayer CivilWars's Avatar
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    #28
    Not everyone that plays on the servers visit the forum. Even those that visit the forums don't always vote. People bitching are almost always louder than those who either like it, or are indifferent. All that combined means a poll is rarely, if ever, accurate on here.


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  9. Registered TeamPlayer Vexon's Avatar
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    #29

    Re: Some really bad maps for 64 players...

    Quote Originally Posted by CivilWars View Post
    Not everyone that plays on the servers visit the forum. Even those that visit the forums don't always vote. People bitching are almost always louder than those who either like it, or are indifferent. All that combined means a poll is rarely, if ever, accurate on here.


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    Alright yeah that makes sense. Just wondering, Thanks.
    Last edited by Vexon; 11-01-11 at 09:32 PM.

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