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Thread: I told you so!

  1. Registered TeamPlayer SmokenScion's Avatar
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    #41

    Re: I told you so!

    it passes the time in our miserable piece of shit lives.

  2. Registered TeamPlayer Kill8ox's Avatar
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    #42

    Re: I told you so!

    Quote Originally Posted by CivilWars View Post
    Let's face it, no developers are making teamplay based games for PC that will support 40 plus players, so you can shit on EA all you want, but they at least are the best smelling of the shit piles.


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    ARMA3 ?

  3. Registered TeamPlayer CivilWars's Avatar
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    #43
    Quote Originally Posted by Kill8ox View Post
    ARMA3 ?
    TTP tried to host both ARMA and ARMA2, and I think we could get more people to play Hello Kitty. That is a perfect example. ARMA is almost EXACTLY what we say we want, yet nobody buys or plays it.


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  4. Registered TeamPlayer ElFuriosoGato's Avatar
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    #44

    Re: I told you so!

    Any server I played ARMA II on was unplayable due to lag/bugs.
    <img src="http://bf2.statsverse.com/sig/detail1/pc/ElFuriosoGato.png" alt="" />

  5. Registered TeamPlayer Red_Lizard2's Avatar
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    #45

    Re: I told you so!

    Quote Originally Posted by CivilWars View Post
    TTP tried to host both ARMA and ARMA2, and I think we could get more people to play Hello Kitty. That is a perfect example. ARMA is almost EXACTLY what we say we want, yet nobody buys or plays it.
    My opinion is people don't buy or play ARMA (well generally), is because it is fairly complicated, and well slow. Now there is certainly a niche genre that loves the type of game it is (the teamwork, its complexity, its realism, etc.), like there is for HoI type strategy games, but I doubt it will ever go mainstream. To me, I feel PR did the same thing, sure it was always a slower pace game, but when I first remember playing it it kept the fun, it wasn't overly complicated etc. The last time I played it, it seemed like they want way too far and the thing was just a pain in the ass to play.

    To me BF2 had a decent balance, sure I had some things I REALLY hated about it, but it kept a good balance between not being overly arcadey but not going so far you need a 1,000 page manual to figure out how to shoot a gun.

    Of course, personally I think a major issue is the fact, which we don't admit much here, majority of the FPS market doesn't give two craps about teamplay, its all about killing a bunch of people and padding K:D. Teammate dying? Fuck him, too busy camping for kills. I'm crazy bias, but when I see the newest cookie cutter CoD come out and break sales records, it pretty much shows me that people who give a shit about teamplay are a vast minority now (that and people who like singleplayer stories that are longer then 30 minutes are also long gone).
    Last edited by Red_Lizard2; 11-01-11 at 10:36 PM.
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  6. Registered TeamPlayer DancingCorpse's Avatar
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    #46

    Re: I told you so!

    Quote Originally Posted by ElFuriosoGato View Post
    Any server I played ARMA II on was unplayable due to lag/bugs.
    Go to their forums and find the threads about the 1.6 beta patch, it has a netcode fix in there that fixes the warping and lagging that ArmA is known for. Trust me, it makes playing the game a MILLION times better online. The Project Reality mod for ArmA has made it finally so there is player vs player servers, not players vs. one shot laser accurate bots that hit you from 2000 meters away with an AK.

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    #47

    Re: I told you so!

    Quote Originally Posted by Red_Lizard2 View Post
    To me BF2 had a decent balance, sure I had some things I REALLY hated about it, but it kept a good balance between not being overly arcadey but not going so far you need a 1,000 page manual to figure out how to shoot a gun.

    This is probably the most overlooked aspect of BF2 (and 1942, Vietnam, and 2142, for that matter) ever. I didn’t start playing the BF franchise for the teamplay – and I bet a lot of others didn’t either. Heck, 1942 and Vietnam didn’t even have VOIP. What they did have was the best balance between arcade and simulation gameplay that I’ve ever experienced. That along with the vehicle depth, map size, and player scale are what endeared me so much to 1942. They are the core values which have kept me playing these games for so long.

    Of course, BF2 took the franchise’s teamwork aspect to a whole new level. Squad’s feel mandatory now, and so does VOIP, but there are workarounds available for the latter to those who are willing to seek them out (as TS for this very server demonstrates).

    I think if EA/Dice stick to what I believe are the core values and continue to throw in the fancy eye candy, they’ll be able to package together something that both the BF fans like and and still make some big-time cash in the process. The lack of team-support would still disappoint me, but it would be enough to keep me interested. I just hope they don’t go off and cater to those COD-types exclusively. Then we’re dooooooooooooomed.
    Last edited by cornfuse; 11-01-11 at 11:09 PM.

  8. Registered TeamPlayer Redratson's Avatar
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    #48

    Re: I told you so!

    Quote Originally Posted by Alundil View Post
    hmm - so let's all stretch our thinking caps around the massive domes we're all sporting now.....if DICE had to stop focusing on PC in order to get the consoles out the door at the same time wouldn't it stand to reason that some of the very "PC-centric" functions that we were expecting got "back-burnered"?

    It's not hard to imagine.

    WTH do the consolers need Comma Rose for? They don't - scrap it (or in this case ham string it)
    WTH do the consolers need VOIP for? They don't - they get that via XBL or PSN.
    WTH do the consolers need alternate input methods for? They don't - only have a max of 8-9 buttons on the controllers.
    Et cetera, Et Cetera

    That's the point. Since 2006 we've been the "Back of the Bus" for EA/DICE and you all know it.
    Well now that you said that I cant live in denial, how dare you ruin my fantasy that EA/Dice puts it PC gamers before the console T-T

  9. Registered TeamPlayer braeland's Avatar
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    I told you so!
    #49

    Re: I told you so!

    Quote Originally Posted by Alundil View Post
    Civil - I wish to play games with friends and clan mates. Most of whom are all TPGers and BF franchise fans, as I have been since 2142. I will likely pick up the game so that I can continue to play with my friends and clan mates. I'll do so, hopefully, after the first few patches (as DICE has always had a tough time patching things - that is not an exaggeration) and at somewhat of a discount. However, I do that grudgingly as EA has all TeamPlay gamers by the short hairs as you so poignantly pointed out. That doesn't mean I have to enjoy the tugging on the short hairs. Especially when they get ripped out at the root.

    I was a fairly vocal detractor of BC2 at the outset, as it was unplayable for me. That improved over time. But it was a $50 perorder that sat useless for well over 4 months. Was I happy about it? No. Does the fact that BC2 holds more enjoyment now than it did mean that my original complaints were invalid? Nope, not in the slightest.

    For those folks that are playing the game and having no issues, great more power to you. For those who have played it and experienced issues, sorry to hear that. For those who have yet to pick it up yet for one reason or another, such as myself, when you decide to take the plunge or not is entirely up to you.

    But, if someone is going to turn around, like many here have done and continue to do, and attempt to shut me up or minimize my thoughts or opinions on the matter when I am arguing them constructively and in general with facts to back up the criticisms based on sound reasoning and historical precedent.....I think yall can hear the unspoken thought on that.

    This is a place that we can discuss, argue, belabor points or minutia....there are a great many people that feel as if there are valid complaints against DICE and their current (and future?) business practices and model. Several among them are admins, such as myself, and upstanding and contributing members to TPG, such as myself. They have every right to voice their grievances or at least their bile. It's sad to see DICE do this to the BF franchise. It's just as sad to me as watching Valve turn TF into a freakin hat shop. For the same reason.

    I also refuse to lend validity to the argument "Well there's no one less bad than DICE so DICE should be feted and praised on high." It's specious at best.

    In my opinion DICE should have been up front about what this thing that they labelled BF3 was actually going to be. Calling it the successor, or true sequel, or spiritual "______" to BF2/2142 is BS, all semantics aside.

    As others have said, I'll eventually wind up playing because of the friends and relationships that TPG and the BF series has fostered for me. Without those things though, DICE wouldn't be getting my money. And they'll not be getting full pop from me ever again. And no pre-orders either. There are a lot of others that feel the same ways too.

    It's not blind hate or nerd rage or whatever meme you'd care to apply if it's true and represents a break from what made the BF series the deep tactical teamplay game that it had always been known as.
    WOW! Add a couple swear words in there and you said exactly what I haven't been able to say.
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  10. Registered TeamPlayer SmokenScion's Avatar
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    #50

    Re: I told you so!

    does anyone still play the BF2 port to consoles?

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