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Thread: Stacked Teams

  1. Registered TeamPlayer
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    #31
    Quote Originally Posted by QuickLightning View Post
    There were huge team stacking complaints in BC2 when we first started hosting it. People joining only off the friends list created all sorts of problems with team balance, both in terms of skill and player count.
    Search was quick as lightening.

    Sent via highly charged bolt of electricity.

  2. Registered TeamPlayer Langrad's Avatar
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    #32

    Re: Stacked Teams

    Im not accusing anyone of team stacking, im saying that teams are stacked in favor by the auto assign. The only fault I can find is in admin inaction, if they are even able to change anything. There is a difference between accidental and purposeful.

  3. Registered TeamPlayer WileECyte's Avatar
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    #33

    Re: Stacked Teams

    You can say that all you want Langrad, but 99% of the time, it's not a matter of the teams being stacked. It's a matter of teams not working as a TEAM. As a general rule of thumb, admins in the Battlefield series will balance teams if they are numerically different but balancing by 'skill' is not something we do. A team 'stacked' with skilled players can be defeated by a team of lesser skilled players who work together as a team.

  4. Registered TeamPlayer Partyball's Avatar
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    #34

    Re: Stacked Teams

    Quote Originally Posted by WileECyte View Post
    You can say that all you want Langrad, but 99% of the time, it's not a matter of the teams being stacked. It's a matter of teams not working as a TEAM. As a general rule of thumb, admins in the Battlefield series will balance teams if they are numerically different but balancing by 'skill' is not something we do. A team 'stacked' with skilled players can be defeated by a team of lesser skilled players who work together as a team.
    I have seen it many, MANY, times. Been on the receiving end quite a few times.

  5. Registered TeamPlayer BuddyLee.'s Avatar
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    #35

    Re: Stacked Teams

    I'll try and switch to even things up.

    I switched last after we beat the other team by 200+ tickets, only to beat the team I was just on by 300+ tickets. Doesn't make sense sometimes.

    BL
    Tribe of Bob

  6. Registered TeamPlayer WileECyte's Avatar
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    #36

    Re: Stacked Teams

    Quote Originally Posted by Partyball View Post
    I have seen it many, MANY, times. Been on the receiving end quite a few times.
    We saw the same thing in BC2, 2142 and BF2 before that. There are always people complaining about team stacking. The biggest problem I see with BF3 (and BC2) is people joining off friends list and getting thrown on the same team as their friend which throws things out of balance numbers wise. That's a bigger problem than the skill balance most times. 10 minutes where auto-balance sits there with its thumb up its ass where teams are off by 6+ people is enough to swing a TON of tickets in favor of the team with more people.

  7. Registered TeamPlayer Aegis-77A's Avatar
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    #37

    Re: Stacked Teams

    Quote Originally Posted by WileECyte View Post
    We saw the same thing in BC2, 2142 and BF2 before that. There are always people complaining about team stacking. The biggest problem I see with BF3 (and BC2) is people joining off friends list and getting thrown on the same team as their friend which throws things out of balance numbers wise. That's a bigger problem than the skill balance most times. 10 minutes where auto-balance sits there with its thumb up its ass where teams are off by 6+ people is enough to swing a TON of tickets in favor of the team with more people.
    In 2142 I remember a number of us asking heavy hitters to switch sides to even things up when needed. I think we all just need to do the same here.
    “We have discovered that the scheme of 'outlawing war' has made war more like an outlaw without making it less frequent and that to banish the knight does not alleviate the suffering of the peasant”

    -- C.S. Lewis

  8. Registered TeamPlayer Shnark's Avatar
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    #38

    Re: Stacked Teams

    I too have been on both sides of the coin, and most of the time it takes a round or two for things to even out/turn around or balance. The times where that doesn't happen I'd say it's not just a teamwork issue or leadership issue, but also a rhythm issue. Even when your squad is trying to work together sometimes you just can't find the right timing/placement for spawning and movement. The games where we've really been blown away are generally (IMO) characterized by the squad mates spawning at seperate times only to be blown away before the squad can team up, or getting caught in the middle of a push while your team is crumbling(probably as a result of the 'I'm just going to snipe since we're losing' mentality).

    BF3 really has a momentum factor that seems to be really easy to carry over from match to match, especially when the team has resigned itself to losing

  9. Registered TeamPlayer Thorsen's Avatar
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    #39

    Re: Stacked Teams

    I don't find that "heavy hitter" players have much effect on the overall flow of the game when the server is full. I can run around with an elite squad capping flag after flag, getting a 3.00-4.00 squad KDR and still lose easily.

    In fact that happens a lot more than you'd think. You get a really good squad and go capping flags like mad, but your team is completely incapable of coordinating and you end up losing a point for every one you cap.

    On the other side of the fence I've been on teams with lots of low level players, most with lower KDR's and low points who manage to coordinate, hold chokes and win a round against teams full of "heavy hitters."

    With 32 people on each team it's really all about the flow of the team together, because 4 people can't take on 15 defenders and cap a flag while they respawn, no matter how good they are.


    "Individual commitment to a group effort - that is what makes a team work, a company work, a society work, a civilization work. "
    ~ Vince Lombardi


  10. Registered TeamPlayer Aegis-77A's Avatar
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    #40

    Re: Stacked Teams

    Quote Originally Posted by Thorsen View Post
    I don't find that "heavy hitter" players have much effect on the overall flow of the game...
    By heavy hitters I mean the really solid teamplayers that promote squadplay and tear it up as well.
    “We have discovered that the scheme of 'outlawing war' has made war more like an outlaw without making it less frequent and that to banish the knight does not alleviate the suffering of the peasant”

    -- C.S. Lewis

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