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Thread: Patch released!!!

  1. Registered TeamPlayer
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    Patch released!!! Patch released!!!
    #21

    Re: Patch released!!!

    Quote Originally Posted by WileECyte View Post
    Tac lights and IRNV fixes weren't guaranteed in this fix... they said the very vague 'an upcoming patch'. People just assumed they meant this patch.



    Nothing in the release notes about them. We'll of course test them.

    What's wrong with the IRNV?


  2. Registered TeamPlayer WileECyte's Avatar
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    #22

    Re: Patch released!!!

    Quote Originally Posted by triggerhappy2005 View Post
    What's wrong with the IRNV?
    They've already said they're going to nerf the IRNV. Too many whiners about how powerful it is.

  3. Registered TeamPlayer 619summon's Avatar
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    PSN ID: pashared77 Steam ID: likewhoa 619summon's Originid: summon619
    #23

    Re: Patch released!!!

    this patch really fucked the HMG 50.CAL its worthless now. before at least you could hit choppers and decent on infanty. the spread is sooooo bad now im lucky to hit anyting. they upped the ROF but forget it worthless.

  4. Registered TeamPlayer irSOLUS's Avatar
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    Patch released!!! Patch released!!! Patch released!!!
    #24

    Re: Patch released!!!

    Maybe next patch they'll fix silencers so they don't show on the enemy's minimap....
    irSOLUS / Redpoint / RedpointOne
    Link to BF3 Soldier

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    #25

    Re: Patch released!!!

    So - at the risk of reading some additional bad things - what's the overall impression of the patch now that it's been out for a few days?

  6. Registered TeamPlayer deathgodusmc's Avatar
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    Patch released!!! Patch released!!! Patch released!!! Patch released!!!
    #26

    Re: Patch released!!!

    Its coming around alundil. Its starting to become bf3 instead of bc3.

  7. Registered TeamPlayer RagunCajun's Avatar
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    Patch released!!! Patch released!!! Patch released!!! Patch released!!! Patch released!!! Patch released!!!
    #27

    Re: Patch released!!!

    No patch from EA/Dice will fix the most broken part of this game... THE PLAYERS!!!

    Not in TS, or in it and not talking, or in it and talking about anything but the game (walking the dog, color of grass, girlfriends mustache etc...)

    Squad leaders that won't set targets, or are too busy in jets/vehicles to think that the rest of the squad has no spawn point.

    And worst of all.... switching teams when it gets too hard to play on a losing side. I see more of this than ever in this game. It's to a point of ridiculousness (if that's a word), the team stacking is out of control, and it's TPG Regs that are doing it most.

    Can't fix that with a patch, now can we?
    Likes SmokenScion liked this post

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    #28

    Re: Patch released!!!

    Quote Originally Posted by deathgodusmc View Post
    Its coming around alundil. Its starting to become bf3 instead of bc3.
    Good to hear
    Quote Originally Posted by RagunCajun View Post
    No patch from EA/Dice will fix the most broken part of this game... THE PLAYERS!!!

    Not in TS, or in it and not talking, or in it and talking about anything but the game (walking the dog, color of grass, girlfriends mustache etc...)

    Squad leaders that won't set targets, or are too busy in jets/vehicles to think that the rest of the squad has no spawn point.

    And worst of all.... switching teams when it gets too hard to play on a losing side. I see more of this than ever in this game. It's to a point of ridiculousness (if that's a word), the team stacking is out of control, and it's TPG Regs that are doing it most.

    Can't fix that with a patch, now can we?
    I do believe that there are quite a few topics discussing this very thing. It's a tough thing to balance though from an admin perspective. It was equally tough to balance skillswise in 2142 for the same reason. Skill is often less of a deciding factor in BF series games as opposed to Source games. But I imagine that the admins will, as time progresses and the game ages a little, get more proactive in this regard.






    ---

    I've seen some comments about stability and it being a little worse post patch. That still true?

  9. Registered TeamPlayer WileECyte's Avatar
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    #29

    Re: Patch released!!!

    A huge problem I've noticed with this patch is an increased number of lock-ups in-game. Game becomes completely unresponsive and I have to kill it in task manager and re-launch. Typically happens right as a round ends or right after the new map/round starts. Really frustrating.

  10. Registered TeamPlayer Toker's Avatar
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    Gamertag: Mr ARIZ0NA Steam ID: tokerskillz Toker's Originid: ARlZ0NA
    #30
    I, like many others only lock up on the first join attempt. Its fine after that, but i think i had that problem pre-patch too...


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